Ejemplo n.º 1
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 public PlayerCommand(EngineCommandReceiver receiver, string playerName, string key, string value)
     : base(receiver)
 {
     PlayerName = playerName;
     Key        = key;
     Value      = value;
 }
Ejemplo n.º 2
0
 public PlayerCommand(EngineCommandReceiver receiver, string playerName, string key, string value)
     : base(receiver)
 {
     PlayerName = playerName;
     Key = key;
     Value = value;
 }
Ejemplo n.º 3
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 public SettingsCommand(EngineCommandReceiver receiver, string key, string value) : base(receiver)
 {
     Key = key;
     Value = value;
 }
Ejemplo n.º 4
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 protected EngineCommand(EngineCommandReceiver receiver)
 {
     Receiver = receiver;
 }
Ejemplo n.º 5
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 public BotCommand(EngineCommandReceiver receiver, string key, string value)
     : base(receiver)
 {
     Key   = key;
     Value = value;
 }
Ejemplo n.º 6
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 public GameStateCommand(EngineCommandReceiver receiver, string key, string value)
     : base(receiver)
 {
     Key = key;
     Value = value;
 }
Ejemplo n.º 7
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 protected EngineCommand(EngineCommandReceiver receiver)
 {
     Receiver = receiver;
 }