public void Stop() { if (handle.HasValue) { handle.Value.Stop(); handle = null; } }
public void Play() { handle = EffekseerSystem.PlayEffect(effectName, transform.position); UpdateTransform(); }
public void Stop() { if (handle.HasValue) { handle.Value.Stop(); handle = null; } }
public void Play() { handle = EffekseerSystem.PlayEffect(effectName, transform.position); UpdateTransform(); }