// Text Updater in World, (parent == null) = world position public static FunctionUpdater TextUpdater(Func <string> GetTextFunc, Vector3 offset, Transform parent = null) { return(DrawText.CreateWorldTextUpdater(GetTextFunc, offset, parent)); }
// Text Updater in World, (parent == null) = world position public static FunctionUpdater TextUpdater(Func <string> GetTextFunc, Vector3 offset, Transform parent = null) { return(DrawText.CreateWorldTextUpdater(GetTextFunc, offset, parent)); }