Ejemplo n.º 1
0
 public Gingando(IMoveable objMovimentavel)
     : base(objMovimentavel, "Gingando")
 {
     this.spriteSheet = ContentManagerFacade.Load <Texture2D>(@"Ryu\ryu_gingando");
     this.steps.Add(new Rectangle(103, 53, 88, 108));
     this.steps.Add(new Rectangle(390, 53, 88, 108));
 }
 public DefesaParaBaixo()
     : base(null, "DefesaParaBaixo")
 {
     this.updateInterval = 200;
     this.spriteSheet    = ContentManagerFacade.Load <Texture2D>(@"Ryu\ryu_defesa_para_baixo");
     this.steps.Add(new Rectangle(99, 68, 87, 93));
     this.steps.Add(new Rectangle(385, 87, 92, 75));
     this.steps.Add(new Rectangle(1258, 81, 90, 81));
     this.steps.Add(new Rectangle(99, 68, 87, 93));
 }
 public DefesaParaBaixo2()
     : base(null, "DefesaParaBaixo2")
 {
     this.updateInterval = 200;
     this.spriteSheet    = ContentManagerFacade.Load <Texture2D>(@"Ryu\ryu_defesa_por_baixo");
     this.steps.Add(new Rectangle(93, 82, 95, 82));
     this.steps.Add(new Rectangle(383, 84, 96, 75));
     this.steps.Add(new Rectangle(677, 85, 90, 76));
     this.steps.Add(new Rectangle(965, 81, 93, 81));
 }
Ejemplo n.º 4
0
 public SocoPorBaixo()
     : base(null, "SocoPorBaixo")
 {
     this.updateInterval = 200;
     this.spriteSheet    = ContentManagerFacade.Load <Texture2D>(@"Ryu\ryu_golpesRasteiros");
     this.steps.Add(new Rectangle(96, 91, 93, 72));
     this.steps.Add(new Rectangle(353, 86, 123, 81));
     this.steps.Add(new Rectangle(962, 90, 97, 74));
     this.steps.Add(new Rectangle(1247, 88, 102, 75));
 }
Ejemplo n.º 5
0
 public Rasteira1()
     : base(null, "Rasteira1")
 {
     this.updateInterval = 150;
     this.spriteSheet    = ContentManagerFacade.Load <Texture2D>(@"Ryu\ryu_golpesRasteiros");
     this.steps.Add(new Rectangle(104, 442, 84, 80));
     this.steps.Add(new Rectangle(386, 445, 98, 72));
     this.steps.Add(new Rectangle(632, 446, 139, 73));
     this.steps.Add(new Rectangle(923, 445, 139, 73));
     this.steps.Add(new Rectangle(1250, 445, 102, 73));
     this.steps.Add(new Rectangle(1547, 436, 92, 82));
 }
Ejemplo n.º 6
0
 public Chute1()
     : base(null, "Chute1")
 {
     this.spriteSheet = ContentManagerFacade.Load <Texture2D>(@"Ryu\ryu_pezadas1");
     this.steps.Add(new Rectangle(400, 48, 76, 115));
     this.steps.Add(new Rectangle(680, 48, 90, 118));
     this.steps.Add(new Rectangle(911, 54, 162, 107));
     this.steps.Add(new Rectangle(1210, 53, 152, 109));
     this.steps.Add(new Rectangle(1520, 50, 129, 111));
     this.steps.Add(new Rectangle(1841, 52, 93, 109));
     this.steps.Add(new Rectangle(113, 226, 74, 113));
 }
Ejemplo n.º 7
0
 public Chute2()
     : base(null, "Chute2")
 {
     this.updateInterval = 75;
     this.spriteSheet    = ContentManagerFacade.Load <Texture2D>(@"Ryu\ryu_pezadas1");
     this.steps.Add(new Rectangle(683, 237, 83, 103));
     this.steps.Add(new Rectangle(971, 238, 88, 102));
     this.steps.Add(new Rectangle(1542, 227, 88, 113));
     this.steps.Add(new Rectangle(1843, 234, 78, 103));
     this.steps.Add(new Rectangle(78, 397, 115, 120));
     this.steps.Add(new Rectangle(357, 399, 115, 116));
     this.steps.Add(new Rectangle(637, 402, 121, 115));
     this.steps.Add(new Rectangle(923, 415, 119, 100));
     this.steps.Add(new Rectangle(1250, 409, 78, 106));
     this.steps.Add(new Rectangle(1841, 409, 87, 108));
     this.steps.Add(new Rectangle(103, 589, 81, 107));
 }