// Since there are overlaps for the Press and Hover inits (below), we take those duplicate lines out and put them in here
 public void handleCircleColliderSimilarities(CollisionController colController)
 {
     colController.initCapsuleCollider();
     colController.ColliderDirection = direction;
     colController.ColliderIsTrigger = true;
     colController.ColliderScale     = colScale;
     colController.setupInterfaces(this, this);
 }