void SendInput() { ch.ReceiveInput(move, jump); // Debug.Log("h"); // Debug.Log(move); jump = false; }
void SendInput() { ch.ReceiveInput(move, jump, sprint); jump = false; }
void SendInput() { ch.ReceiveInput(move, jump); // Debug.Log("h"); // Debug.Log(move); jump = false; }
void SendInput() { ch.ReceiveInput(move, jump, sprint); jump = false; }