Ejemplo n.º 1
0
	public void OnBtnTranscriptClick(BtnTranscript transcript){
		PlayerInfo info = PlayerInfo._instance;
		if(info.Level>=transcript.needLevel){
			dialog.ShowDialog(transcript);
		} else {
			dialog.ShowWarn();
		}
	}
Ejemplo n.º 2
0
	public void ShowDialog(BtnTranscript transcript)
	{
		energyLabel.enabled = true;
		energyTagLabel.enabled =true;
		desLabel.text = transcript.des;
	    energyLabel.text = transcript.needEnergy.ToString(); 
		tween.PlayForward();
	}
Ejemplo n.º 3
0
 public void ShowDialog(BtnTranscript transcript)
 {
     this.gameObject.SetActive(true);
     energytagText.gameObject.SetActive(true);
     energyText.gameObject.SetActive(true);
     //enterBtn.enabled = true;
     doesText.text   = transcript.does;
     energyText.text = transcript.needEnergy.ToString();
 }
Ejemplo n.º 4
0
    public void ShowDialog(BtnTranscript transcript)
    {
        energyLabel.enabled    = true;
        energyTagLabel.enabled = true;

        desLabel.text    = transcript.des;
        energyLabel.text = transcript.needEnergy.ToString();
        tween.PlayForward();
    }
Ejemplo n.º 5
0
    public void ShowDialog(BtnTranscript transcript)
    {
        energyLabel.enabled    = true;
        energyTagLabel.enabled = true;
        enterButton.enabled    = true;

        desLabel.text       = transcript.des;
        energyLabel.text    = "3";
        energyTagLabel.text = "需要消耗体力";
    }
Ejemplo n.º 6
0
    public void ShowDialog(BtnTranscript transcript)
    {
        energyLabel.enabled    = true;
        energyTagLabel.enabled = true;
        enterButton.enabled    = true;

        desLabel.text    = transcript.des;
        energyLabel.text = "3";
        tween.PlayForward();
    }
	public void ShowDialog(BtnTranscript transcript)
	{
		energyLabel.enabled = true;
		energyTagLabel.enabled = true;
//		enterButton.enabled = true;
		NGUITools.SetActive(btnEnterGO,true);

		desLabel.text = transcript.des;
		energyLabel.text = "3";
		Show();
	}
Ejemplo n.º 8
0
    public void OnBtnTrClick(BtnTranscript transcript)  //from btntranscript
    {
        PlayerInfo info = PlayerInfo._instance;

        if (info.LevelNums > transcript.needLevel)
        {
            dialog.ShowDialog(transcript);
        }
        else
        {
            dialog.ShowWarn();
        }
    }
Ejemplo n.º 9
0
    public void OnBtnTranscriptClick(BtnTranscript transcript)
    {
        PlayerInfo info = PlayerInfo._instanc;

        if (info.Level >= transcript.needLevel)
        {
            dialog.ShowDialog(transcript);
        }
        else
        {
            dialog.ShowWarn();
        }
    }
Ejemplo n.º 10
0
    public void OnBtnTranscriptClick(BtnTranscript transcript)
    {
        btnTranscriptCurrent = transcript;
        PlayerInfo info = PlayerInfo.Intance;

        if (info.Level >= transcript.needLevel)
        {
            dialog.ShowDialog(transcript);
        }
        else
        {
            dialog.ShowWarn();
        }
    }
Ejemplo n.º 11
0
	public void ShowDialog(BtnTranscript transcript){
		enterButton.enabled = true;
		desLabel.text = transcript.des;
		tween.PlayForward ();
	}