Ejemplo n.º 1
0
 public void HandleHit(
     DamageType damageType,
     float firepower,
     Vector3 displacementToTarget,
     float distance)
 =>
 _armorComponent.HandleHit(damageType, firepower, displacementToTarget, distance);
Ejemplo n.º 2
0
 public void HandleHit(
     int firepower,
     Vector3?displacementToTarget,
     float?distanceToCentre)
 =>
 _armorComponent.HandleHit(firepower, displacementToTarget, distanceToCentre);