... Previously known as Session Map Switcher
This is a Desktop application to easily mod Session and install custom maps and textures all in one tool. Easily switch between maps in-game without having to restart and download custom textures directly in the app.
If you are having any issues please see this FAQ Wiki provided here thanks to dga711 & others or view this tutorial video by Redgouf.
- Mod Manager can download the required patch (thanks to dga711) for Session to play custom modded maps and have custom textures within minutes.
- Easily load custom maps and switch between maps in-game without having to restart the game everytime you want to play a new map.
- Use the Asset Store easily download dozens of maps and custom textues like decks, wheels, shirts, decks, etc. Mod Manager installs the downloaded assets in minutes for you, No more fiddling with copying & deleting files from folders.
- NOTE: You should start the game using Session Mod Manager's
Start Session
button. If Session is already running then close the game and start it from Session Mod Manager instead. - NOTE: You will have to load the custom map from Mod Manager when you enter the apartment in-game otherwise the original default map will load after you leave the apartment to go skate.
Skip this if you already patched/unpacked the game.
- Download the latest release here.
- Unzip the program anywhere you like.
- Open SessionModManager.exe.
- Set the
Path To Session
by clicking the...
button or pasting the path and pressingEnter
key. The path should be the top level folder of the game directory e.g.C:\Program Files (x86)\Steam\steamapps\common\Session
.
Note: The application will try to get the path to Session automatically if it has not been set.
- Click
Patch With EzPz
and you will be prompted to download the required files to patch the game.
Note: If the program is not running as Administrator then it will ask you to restart the program as administrator first to ensure the patching process completes succesfully.
- Mod Manager will download and then open Session EzPz Mod. When this window opens click
Patch
and close the window. - Mod Manager will output the status of the patching process so you know when it is complete. After that you can play custom maps and replace textures.
- (Optional) Click
Apply
under Game Settings in Mod Manager to download the required files for modifying the object count. If unreal engine is already installed on your computer then it will only have to download thecrypto.json
file to unpack a specific file from the game
Mod Manager provides the ability to download custom maps and import them from online or to import them directly from your computer (either a folder or .zip file).
This is the recommended way to import maps into Session.
- Inside Mod Manager click
Asset Store
orImport Map > From Online ...
. - The Asset Store will open where you can choose what maps to download
- Select a map and click
Install Map
to start downloading it. There will be download progress in the bottom left corner.
NOTE: You can browse other assets while a map is downloading/installing but you can only install one asset at a time.
Use this option when downloading custom maps from your web browser or for map creators that are working on maps.
- Inside Mod Manager click
Import Map
and in the menu that opens clickFrom Computer ...
and this window will appear. - If you are importing a map from a .zip file then check the
Import .zip File
checkbox. - Browse for the file or folder by clicking
...
or pasting the path directly. - click
Import Map
and the map will be imported in a few seconds depending on the amount of files to copy.
NOTE: If you import a map from a folder then you can right-click on the map in the Available Maps list and click
Re-import Selected Map ...
to copy the latest files to Session. This is useful for map creators wanting to test their changes.
This is the final way to add custom maps and is not recommended for beginners. Follow these steps to add custom maps to Session manually without using Mod Manager.
- Download a map of your choosing.
- Copy the map files into
[YourPathToSession]\SessionGame\Content
e.g.C:\Program Files (x86)\Steam\steamapps\common\Session\SessionGame\Content
- If Mod Manager is already running then click the
Reload Available Maps
button and the new map should now be available in the list.
- Select a modded map from the Available Maps list (you can also double click the map in the list to load it.).
- Before starting the game, change any game settings like gravity (default value is -980) or number of objects you can place down.
- Click
Start Session
(this will load the selected map and save your game settings before starting the game).
NOTE: When you go to the apartment in-game you will have to open Mod Manager and load the custom map again (even if you are not switching to a new map). This is to ensure the custom map is loaded instead of the original Brooklyn Banks map when you leave the apartment.
This assumes you have already Session Mod Manager open and Session running. To load a new map follow the below steps.
- Pause Session and return to your apartment.
Alt + Tab
to switch back to Session Mod Manager.- Select a new map from the list of available maps (or double click it to load.).
- Click the
Load Map
button. - After the map has loaded
Alt + Tab
to switch back to Session. Then 'Go Skate'. The new map you selected should now load.
This assumes you have already Session Mod Manager open and Session running. To restore the original NYC Brooklyn Banks level for Session follow these steps.
- Pause Session and return to your apartment.
Alt + Tab
to switch back to Session Mod Manager.- Select the first map in the list of Available Maps, 'Session Default Map - Brooklyn Banks'.
- Click the
Load Map
button. - After the map has loaded
Alt + Tab
to switch back to Session. Then 'Go Skate'. The original map should now load.
This assumes you already patched/unpacked the game and have Session Mod Manager open. You can replace textures with the Texture Replacer or from the Asset Store.
- Download the texture files you want to use. There is usually 2-3 files for a texture: the
.uexp
,.uasset
, and sometimes the.ubulk
file. All three files are needed to replace the texture.
Note: The Texture Replacer also supports .zip and .rar files
- In Mod Manager click the
...
button inside theTexture Replacer
section. In the file browse window that opens select the.uasset
or.zip
file you downloaded.
NOTE: You only need to select the one
.uasset
file. Mod Manager will know to copy the other required files.
NOTE: You can also drag & drop .zip, .rar, or .uasset files into the Texture Replacer
- Click
Replace
and the texture will be replaced.
NOTE: Mod Manager relies on the selected texture file to be cooked with the correct texture name or for the file to be named the same as the texture being replaced so Mod Manager can find the correct path for the texture.
- Click
Asset Store
tab at the top to switch to the Asset Store window. - Click the checkboxes to select which categories you want to view e.g. Decks, Wheels, etc.
- Select an asset in the list to see the description and preview image
Note: Click
Force Refresh Assets
to get the latest list of assets.
- Click
Install Asset
in bottom right corner to download/install the new texture (depending on the asset selected the install button text will change e.g.Install Deck
).
- Thanks to @dga711 for the EzPz Mod
- Thanks to @Gabisonfire for contributing to the version updater and asset store and also hosting the asset files.
- Thanks to Redgouf for creating an in-depth tutorial video on the tool
- Thanks to Session modding community & Illusory Modding