VxlToObj reads a voxel data and outputs a polygonal model file.
.NET Framework 4.0 (Windows) or Mono 2.x or later (other platforms).
Input file formats:
- VOXLAP sprite format (.kv6)
- VOXLAP worldmap format (.vxl)
- MagicaVoxel format (.vox)
Output file format:
TODO
tl;dr: use Visual Studio (Windows) or xbuild (other platforms).
Copyright 2016 yvt
Licensed with GPLv3