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BREAKDOWN

  • ActionBars - RPG/MMO spell action bars and inventory
  • AlphaText - Proof of concept on text rendered using distance fields
  • AoETargetingCircles- Super simple setup that shows how to do "AoE" spell targetting circles on the ground
  • BeatIt - Proof of concept on real time beat detection
  • BitTools - Utility classes for reading and write byte arrays on the bit level
  • CombatText - Standalone HUD text/action text for hp/mana/damage/etc.
  • FogOfWar - Fog of war for mobile devices
  • FogOfWar-Desktop - Fog of war for desktop devices
  • FpsHUD - Prototype of a 2D-style FPS HUD
  • FpsHud3D - Prototype of a 3D/Perspective-style FPS HUD
  • HairyPlotter - Editor utility for plotting vertices/meshes in the editor, also super simple UV mapping
  • HexGrid - Proof of concept of rendering an infiniate scrolling hexgrid
  • LidgrenExample - Example setup of the Lidgren Networking Library
  • MiniMap - MiniMap asset using the default unity GUI
  • Octree - Example of an Octree which can be used for collision detection, culling, etc.
  • RPGController - A character controller for RPG/MMO style games which doesn't use the default unity CC
  • Scopes - Sniper scope textures for an FPS, goes well with the FpsHud3D
  • VoiceChat - A simple VOIP solution for integration into unity
  • gcm - Half-done sample implementation of GPU Geo Clip Maps

LICENSE

Important: The license below covers all of the C# code files in this repository unless another license is present in the beginning of the file, all non-code assets, including but not limited to: models, textures, sounds, etc. are the property of their respective author and under other licenses. Most projects contains an "Attribution" files which lists the source of the non-code assets.

The MIT License (MIT)

Copyright (c) 2014 Fredrik Holmström

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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Assorted assets previously on sale on the Unity Asset Store, now free on github.

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