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Crashday 3D map editor

Crashday 3D editor made with unity.
Current unity version: 2018.2.12f1

Read this in other languages: English, Русский.

How to setup

  1. Download the latest release
  2. Unzip the editor into any folder
  3. Launch the editor (crashdayMapEditor.exe)
  4. First time editor will ask for the CD installation folder (the one with the .exe)
  5. First launch may take some time, as the editor will unzip data it needs

Usage (buttons can be changed at the start in input tab)

General

Hold middle mouse and drag to move around
Shift+middle mouse to rotate view
Scroll wheel to move forwards/backwards

Place tool

Left mouse click to place a tile
Right mouse to rotate
Left control to flip

Terrain edit tool

Right click to select points
Right click + ctrl to deselect points
Left click + drag up/dwon to lower or raise selected points
A - deselect all points if selected, select all points if none are selected

Current TODO list

  1. Heightmaps loading(done)
  • Some tiles still have holes when connecting
  1. Texture loading(done)
  2. Adding tile tools
  3. Adding terrain tools
  4. Checkpoint tools
  5. Object tools
  6. Optimisations
  • Research C# collections to faster load maps (FindIndex takes too long when loading maps)
  1. Better Mod tiles support
  2. Fix stupid stuff
  3. Better controls
  4. Move objects and CPs after map resize
  • CPs are moved now, but not tested for bugs

Changelog

You can view the changelog here

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Crashday 3D map editor made with unity

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