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FarcrothuTheGame

TODO:

Till next project defence:

  • move lists with enemy, asteroids and all other static lists to GameEngine - done
  • instead of cleaning lists with present enemies, asteroids, bullets and etc. after they are dead or out of screen, set their vertical position at 0 to -300 - maybe not needed?
  • add more types of enemy ships/bosses
  • add collectable items - done

Other things to do:

  • methods to all classes: (names may change due to better idea or functionality)
    • entity.Die()
    • entity.AddScore()
    • entity.Restart/Reposition()
  • input handler class - done
  • game level class

More to come :)

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