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Untitled

Work In Progress Unity Action RPG

Orpheus (working title)

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  • Orpheus tells the tale of a boy who forgets something and comes to remember it through his dreams/nightmares.
  • It is a game exploring the idea of memories, grief, and friendship.
  • A surrealist adventure RPG/action RPG hybrid in the top-down style of Legend of Zelda.
  • Being developed in Unity 2D with pixel art graphics and 3D lighting effects by utilizing normal maps and voxel models.

Being developed by Tim Kebr, no current release date is in mind.

Screenshots:

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  • In-engine shot showing the lighting and the player's bedroom (image contains old player model).
  • Some parts of the game are in side-view

New Player Character:

Various masks, each with a unique buff:

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  • Bunny: Passive speed boost (1.5x walk/run speed)

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  • Goat: Scavenger (flashlight battery lasts longer, each battery pickup restores more charge)

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  • Gas Mask: Immunity to certain monster effects

Animations:

Idle:

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Walk:

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Enemies:

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  • Cave Dinosaur

Environment and concept art:

  • Cave Tile Set (work in progress) Imgur

  • Concept Art (Bloom and Gradients added in post-processing) Imgur

  • Concept Art

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Work In Progress Unity Action RPG

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