/
RockLevelDeleteJewels.cs
executable file
·854 lines (794 loc) · 42.4 KB
/
RockLevelDeleteJewels.cs
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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class RockLevelDeleteJewels : MonoBehaviour {
RockLevelMoveJewelsDown moveJewelsDown;
RockLevelInstantiator instantiator;
RockLevelJewelMovement jewelMovement;
// LevelTwoTutorialShadeController shadeController;
RockLevelBombHandler bombHandler;
// BannerMovement bannerMovement;
// BannerController bannerController;
RockLevelController controller;
// LevelTwoTutorialTouchHandler tutorialTouchHandler;
RockLevelTouchHandler touchHandler;
// LevelTwoBombNumberController bombNumberController;
// LevelOneCorners corners;
int bombNumber, noMatchCount;
bool deleteAgain, fourInARow, findMatchForPlayer, bombDestroyed, okayToMoveAgain, tutorialLevel1, tutorialLevel2, tutorialLevel3, tutorialLevel4, swapComplete, testBool;
RockLevelCheckForMatches checkForMatches;
LevelTwoBombInfo bombInfo;
GameObject tempNumber, tempBoulder;
List<PositionHolder> deletedPositions, boulderHolder;
float testTimeStamp, timeStamp, assistanceTimeStamp, cooldown, assistanceCooldown, okayToMoveTimeStamp, okayToMoveCooldown, startingLeftJewelPosition, horizontalMultiplier, swapMadeTimestamp, swapMadeCoodown, powerTrackerTimestamp, powerTrackerCooldown, zPosition;
HashSet<GameObject> deleteListCopy, boulderDeleteList, floatingJewelList, removeList;
public bool explosionsOn, stopFindingMatches;
public GameObject blueExplosion, greenExplosion, redExplosion, purpleExplosion, orangeExplosion, whiteExplosion, yellowBlockExplosion, boulderExplosion;
public GameObject boulderChain1, boulderChain2, boulderChain3, boulder, slug, slugStage2;
public GameObject blueBomb, greenBomb, orangeBomb, purpleBomb, redBomb, whiteBomb, bombSpark;
public Sprite boulderSprite, boulderSprite2, boulderSprite3, boulderSprite4, blueBombSprite, greenBombSprite, orangeBombSprite, purpleBombSprite, redBombSprite, whiteBombSprite;
public GameObject staticBlueJewel, staticGreenJewel, staticOrangeJewel, staticPurpleJewel, staticRedJewel, staticWhiteJewel;
GameObject targetStaticBlueJewel, targetStaticGreenJewel, targetStaticOrangeJewel, targetStaticPurpleJewel, targetStaticRedJewel, targetStaticWhiteJewel;
int shadeCount, deleteCount;
RockLevelFourInARow fourInARowScript;
RockLevelScoreKeeper scoreKeeper;
RockLevelMovementChecker movementChecker;
RockLevelMatchAssistant matchAssistant;
RockLevelNoMatchChecker noMatchChecker;
RockLevelStarShooter starShooter;
AddTimeLevelOneJewels addJewels;
DecreaseBombs decreaseBombs;
PositionHolder tempPositionHolder;
SoundHandler soundHandler;
EndOfLevelCollectionJewelShooter endOfLevelJewelSprayer;
// Use this for initialization
void Start () {
deleteAgain = false;
fourInARow = false;
explosionsOn = true;
bombNumber = 8;
deleteCount = 0;
zPosition = -30;
deleteListCopy = new HashSet<GameObject> ();
boulderDeleteList = new HashSet<GameObject> ();
floatingJewelList = new HashSet<GameObject> ();
moveJewelsDown = gameObject.GetComponent<RockLevelMoveJewelsDown> ();
instantiator = gameObject.GetComponent<RockLevelInstantiator> ();
controller = gameObject.GetComponent<RockLevelController> ();
touchHandler = gameObject.GetComponent<RockLevelTouchHandler> ();
// tutorialTouchHandler = gameObject.GetComponent<LevelTwoTutorialTouchHandler> ();
checkForMatches = gameObject.GetComponent<RockLevelCheckForMatches> ();
bombHandler = gameObject.GetComponent<RockLevelBombHandler> ();
matchAssistant = gameObject.GetComponent<RockLevelMatchAssistant> ();
fourInARowScript = gameObject.GetComponent<RockLevelFourInARow> ();
// corners = GameObject.Find ("Level One Controller").GetComponent<LevelOneCorners> ();
scoreKeeper = gameObject.GetComponent<RockLevelScoreKeeper> ();
movementChecker = gameObject.GetComponent<RockLevelMovementChecker> ();
noMatchChecker = gameObject.GetComponent<RockLevelNoMatchChecker> ();
starShooter = gameObject.GetComponent<RockLevelStarShooter> ();
if (GameObject.Find ("Jewel Collector") != null)
endOfLevelJewelSprayer = GameObject.Find ("Jewel Collector").GetComponent<EndOfLevelCollectionJewelShooter> ();
soundHandler = GameObject.Find ("Game Manager").GetComponent<SoundHandler> ();
boulderHolder = new List<PositionHolder> ();
targetStaticBlueJewel = GameObject.Find ("Static Jewel Four");
targetStaticGreenJewel = GameObject.Find ("Static Jewel Three");
targetStaticOrangeJewel = GameObject.Find ("Static Jewel Six");
targetStaticPurpleJewel = GameObject.Find ("Static Jewel Five");
targetStaticRedJewel = GameObject.Find ("Static Jewel Two");
targetStaticWhiteJewel = GameObject.Find ("Static Jewel One");
// if (GameObject.Find ("Time Bomb ID") != null)
// decreaseBombs = GameObject.Find ("Time Bomb ID").GetComponent<DecreaseBombs> ();
timeStamp = Time.time;
assistanceTimeStamp = Time.time;
testTimeStamp = Time.time;
swapMadeTimestamp = Time.time;
swapMadeCoodown = .1f;
// okayToMoveTimeStamp = Time.time;
// okayToMoveCooldown = .1f;
assistanceCooldown = 7f;
powerTrackerTimestamp = Time.time;
powerTrackerCooldown = 5;
cooldown = 1.5f;
shadeCount = 0;
noMatchCount = 0;
deletedPositions = new List<PositionHolder> ();
if (GameObject.Find ("Mountain Level One ID") != null) {
tutorialLevel1 = true;
} else if (GameObject.Find ("Mountain Level Two ID") != null) {
tutorialLevel2 = true;
} else if (GameObject.Find ("Mountain Level Three ID") != null) {
tutorialLevel3 = true;
} else if (GameObject.Find ("Cabin Level Two ID") != null) {
tutorialLevel4 = true;
}
startingLeftJewelPosition = -2.415f;
horizontalMultiplier = .6125f;
}
// Update is called once per frame
void Update () {
if (!movementChecker.GetGridStatic () && Time.time > timeStamp + cooldown) {
movementChecker.CheckGridForMovement ();
timeStamp = Time.time;
}
if (Time.time > powerTrackerTimestamp + powerTrackerCooldown) {
powerTrackerTimestamp = Time.time;
PowerStarTracker.Clear ();
}
// if (!okayToMoveAgain && Time.time > okayToMoveTimeStamp + okayToMoveCooldown) {
// //Debug.Log ("Okay To Move Again");
// okayToMoveAgain = true;
// }
if (!stopFindingMatches && Time.time > assistanceTimeStamp + assistanceCooldown) {
findMatchForPlayer = true;
assistanceTimeStamp = Time.time;
}
if (findMatchForPlayer) {
matchAssistant.FindMatchForPlayer ();
findMatchForPlayer = false;
}
}
void FixedUpdate () {
if (swapComplete && Time.time > swapMadeCoodown + swapMadeTimestamp) {
swapComplete = false;
SlugListManager.MoveAllSlugs ();
}
}
public void PunchNewTimeStamp () {
timeStamp = Time.time;
}
public void PunchAssistanceTimeStamp () {
assistanceTimeStamp = Time.time;
}
// bool CheckForBouldersForBoulders (int row, int col) {
// tempBoulder = instantiator.GetJewelGridGameObject (row, col);
// if (tempBoulder != null && tempBoulder.name == "Rock 3 Chain(Clone)") {
// PowerStarTracker.AddToHashSet (tempBoulder);
// tempBoulder.name = "Rock 2 Chain(Clone)";
// tempBoulder.GetComponent<SpriteRenderer> ().sprite = boulderSprite3;
// }
// else if (tempBoulder != null && tempBoulder.name == "Rock 2 Chain(Clone)") {
// PowerStarTracker.AddToHashSet (tempBoulder);
// tempBoulder.name = "Rock 1 Chain(Clone)";
// tempBoulder.GetComponent<SpriteRenderer> ().sprite = boulderSprite2;
// }
// else if (tempBoulder != null && tempBoulder.name == "Slug Stage 3(Clone)") {
// tempBoulder.GetComponent<SlugMovementController> ().StageThreeToStageTwo ();
// return true;
// }
// else if (tempBoulder != null && tempBoulder.name == "Rock 1 Chain(Clone)") {
// PowerStarTracker.AddToHashSet (tempBoulder);
// tempBoulder.name = "Rock Blocked(Clone)";
// tempBoulder.GetComponent<SpriteRenderer> ().sprite = boulderSprite;
// }
// else if (tempBoulder != null && tempBoulder.name == "Slug Stage 2(Clone)") {
// tempBoulder.GetComponent<SlugMovementController> ().StageTwoToStageOne ();
// return true;
// }
// else if (tempBoulder != null && tempBoulder.name == "Rock Blocked(Clone)") {
// tempBoulder.GetComponent<RockLevelJewelMovement> ().AddToRocksToBeDestroyed (tempBoulder);
// boulderDeleteList.Add (tempBoulder);
// }
// else if (tempBoulder != null && tempBoulder.name == "Slug(Clone)") {
// if (tempBoulder.transform.childCount > 1) {
// Sprite tempBombSprite = null;
// switch (Random.Range (0, 6)) {
// case 0: tempBombSprite = blueBombSprite; tempBoulder.name = "Blue Bomb"; tempBoulder.tag = "Blue Bomb"; break;
// case 1: tempBombSprite = greenBombSprite; tempBoulder.name = "Green Bomb"; tempBoulder.tag = "Green Bomb"; break;
// case 2: tempBombSprite = orangeBombSprite; tempBoulder.name = "Orange Bomb"; tempBoulder.tag = "Orange Bomb"; break;
// case 3: tempBombSprite = purpleBombSprite; tempBoulder.name = "Purple Bomb"; tempBoulder.tag = "Purple Bomb"; break;
// case 4: tempBombSprite = redBombSprite; tempBoulder.name = "Red Bomb"; tempBoulder.tag = "Red Bomb"; break;
// case 5: tempBombSprite = whiteBombSprite; tempBoulder.name = "White Bomb"; tempBoulder.tag = "White Bomb"; break;
// }
// if (tempBoulder.transform.GetChild (0).tag == "Slug Eyes") {
// Destroy (tempBoulder.GetComponent<SlugEyeController> ());
// Destroy (tempBoulder.GetComponent<SlugMovementController> ());
// SlugListManager.RemoveFromSlugList (tempBoulder);
// Instantiate (whiteExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
// Destroy (tempBoulder.transform.GetChild (0).gameObject);
// }
//
// else if (tempBoulder.transform.GetChild (1).tag == "Slug Eyes") {
// Destroy (tempBoulder.GetComponent<SlugEyeController> ());
// Destroy (tempBoulder.GetComponent<SlugMovementController> ());
// SlugListManager.RemoveFromSlugList (tempBoulder);
// Instantiate (whiteExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
// Destroy (tempBoulder.transform.GetChild (1).gameObject);
// }
//
// tempBoulder.transform.localScale = new Vector3 (.1f, .1f, 1f);
// tempBoulder.GetComponent<BoxCollider2D> ().size = new Vector2 (5.47f, 6);
// tempBoulder.GetComponent<SpriteRenderer> ().sprite = tempBombSprite;
// GameObject instantiatedBombSpark = (GameObject) Instantiate(bombSpark, new Vector3 (tempBoulder.transform.position.x + .212f, tempBoulder.transform.position.y + .247f, tempBoulder.transform.position.z - .1f), Quaternion.identity);
// instantiatedBombSpark.transform.parent = tempBoulder.transform;
// int newRow = tempBoulder.GetComponent<RockLevelJewelMovement> ().GetRow ();
// int newCol = tempBoulder.GetComponent<RockLevelJewelMovement> ().GetCol ();
// tempBoulder.transform.position = new Vector3 (startingLeftJewelPosition + (horizontalMultiplier * newCol), 2.591258f - (.61f * newRow), (-1 * newRow) - 2);
//
//
// if (tempBoulder.transform.GetChild (0).tag == "Bomb Number") {
// tempBoulder.transform.GetChild (0).gameObject.transform.position = new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - .1f);
// }
// else if (tempBoulder.transform.GetChild (1).tag == "Bomb Number") {
// tempBoulder.transform.GetChild (1).gameObject.transform.position = new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - .1f);
// }
// tempBoulder.GetComponent<Rigidbody2D> ().isKinematic = false;
// return true;
// }
// else {
// tempBoulder.GetComponent<RockLevelJewelMovement> ().AddToRocksToBeDestroyed (tempBoulder);
// boulderDeleteList.Add (tempBoulder);
// }
// }
// return false;
// }
// bool CheckForBouldersForBoulders (int row, int col) {
// tempBoulder = instantiator.GetJewelGridGameObject (row, col);
// if (tempBoulder != null && tempBoulder.name == "Rock 3 Chain(Clone)") {
// PowerStarTracker.AddToHashSet (tempBoulder);new Vector3 (startingLeftJewelPosition + (horizontalMultiplier * j), Random.Range (10, 15), (-1 * i) - 2)
// Vector3 boulderPosition = tempBoulder.transform.position;
// int boulderLayer = tempBoulder.layer;
// Destroy (tempBoulder);
// instantiator.SetJewelGridGameObject (row, col, (GameObject) Instantiate (boulderChain2, boulderPosition, Quaternion.identity));
// tempBoulder = instantiator.GetJewelGridGameObject (row, col);
// tempBoulder.layer = boulderLayer;
// RockLevelJewelMovement boulderMovement = tempBoulder.GetComponent<RockLevelJewelMovement> ();
// boulderMovement.SetBounced (true);
// boulderMovement.SetRow (row);
// boulderMovement.SetCol (col);
// }
// else if (tempBoulder != null && (tempBoulder.name == "Rock 2 Chain(Clone)" || tempBoulder.name == "Slug Stage 3(Clone)")) {
// if (tempBoulder.name == "Slug Stage 3(Clone)") {
// tempBoulder.GetComponent<SlugMovementController> ().StageThreeToStageTwo ();
// return true;
// } else {
// PowerStarTracker.AddToHashSet (tempBoulder);
// Vector3 boulderPosition = tempBoulder.transform.position;
// int boulderLayer = tempBoulder.layer;
// Destroy (tempBoulder);
// instantiator.SetJewelGridGameObject (row, col, (GameObject) Instantiate (boulderChain1, boulderPosition, Quaternion.identity));
// tempBoulder = instantiator.GetJewelGridGameObject (row, col);
// tempBoulder.layer = boulderLayer;
// RockLevelJewelMovement boulderMovement = tempBoulder.GetComponent<RockLevelJewelMovement> ();
// boulderMovement.SetBounced (true);
// boulderMovement.SetRow (row);
// boulderMovement.SetCol (col);
// }
// }
// else if (tempBoulder != null && (tempBoulder.name == "Rock 1 Chain(Clone)" || tempBoulder.name == "Slug Stage 2(Clone)")) {
// if (tempBoulder.name == "Slug Stage 2(Clone)") {
//// SlugListManager.RemoveFromSlugList (tempBoulder);
//// Destroy (tempBoulder);
//// instantiator.SetJewelGridGameObject (row, col, (GameObject) Instantiate (slug, boulderPosition, Quaternion.identity));
//// SlugListManager.AddToSlugList (tempBoulder);
// tempBoulder.GetComponent<SlugMovementController> ().StageTwoToStageOne ();
// return true;
// } else {
// PowerStarTracker.AddToHashSet (tempBoulder);
// Vector3 boulderPosition = tempBoulder.transform.position;
// int boulderLayer = tempBoulder.layer;
// bombHandler.RemoveFromBombList (tempBoulder);
// Instantiate (whiteExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
// Destroy (tempBoulder);
// instantiator.SetJewelGridGameObject (row, col, (GameObject) Instantiate (boulder, boulderPosition, Quaternion.identity));
// tempBoulder = instantiator.GetJewelGridGameObject (row, col);
// tempBoulder.layer = boulderLayer;
// RockLevelJewelMovement boulderMovement = tempBoulder.GetComponent<RockLevelJewelMovement> ();
// boulderMovement.SetBounced (true);
// boulderMovement.SetRow (row);
// boulderMovement.SetCol (col);
// bombHandler.AddBombToList (tempBoulder);
// }
// }
//
// else if (row >= 0 && (tempBoulder.name == "Rock Blocked(Clone)" || tempBoulder.name == "Slug(Clone)")) {
// if (tempBoulder.transform.childCount > 1) {
// PowerStarTracker.AddToHashSet (tempBoulder);
// Vector3 boulderPosition = new Vector3 (startingLeftJewelPosition + (horizontalMultiplier * col), 2.591258f - (.61f * row), (-1 * row) - 2);
//// Vector3 boulderPosition = tempBoulder.transform.position;
// int boulderLayer = tempBoulder.layer;
// GameObject bombNumber = null;
// if (tempBoulder.transform.GetChild (0) != null && tempBoulder.transform.GetChild (0).tag == "Bomb Number")
// bombNumber = tempBoulder.transform.GetChild (0).gameObject;
// else if (tempBoulder.transform.GetChild (1) != null && tempBoulder.transform.GetChild (1).tag == "Bomb Number")
// bombNumber = tempBoulder.transform.GetChild (1).gameObject;
// bombNumber.transform.parent = null;
// tempBoulder.GetComponent<SlugMovementController> ().BeingDeleted (true);
// bombHandler.RemoveFromBombList (tempBoulder);
// Instantiate (whiteExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
// Destroy (tempBoulder);
// instantiator.SetJewelGridGameObject (row, col, GetRandomBomb (boulderPosition, bombNumber));
// Debug.Log ("Child 0 = " + instantiator.GetJewelGridGameObject (row, col).transform.GetChild (0) + " Child 1 = " + instantiator.GetJewelGridGameObject (row, col).transform.GetChild (1));
// tempBoulder = instantiator.GetJewelGridGameObject (row, col);
// bombHandler.AddBombToList (tempBoulder);
// bombNumber.transform.position = new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - .1f);
// tempBoulder.layer = boulderLayer;
// RockLevelJewelMovement boulderMovement = tempBoulder.GetComponent<RockLevelJewelMovement> ();
// boulderMovement.SetBounced (true);
// boulderMovement.SetRow (row);
// boulderMovement.SetCol (col);
// return true;
// } else {
// tempBoulder.GetComponent<RockLevelJewelMovement> ().AddToRocksToBeDestroyed (tempBoulder);
// boulderDeleteList.Add (tempBoulder);
// }
// }
// return false;
// }
bool CheckForBoulders (int row, int col) {
tempBoulder = instantiator.GetJewelGridGameObject (row, col);
if (tempBoulder != null && tempBoulder.name == "Rock 3 Chain(Clone)") {
tempBoulder.name = "Rock 2 Chain(Clone)";
tempBoulder.GetComponent<SpriteRenderer> ().sprite = boulderSprite3;
tempBoulder.GetComponent<RockLevelJewelMovement> ().SetAddedToArray (false);
PowerStarTracker.RemoveFromHashSet (tempBoulder);
return true;
}
else if (tempBoulder != null && tempBoulder.name == "Rock 2 Chain(Clone)") {
tempBoulder.name = "Rock 1 Chain(Clone)";
tempBoulder.GetComponent<SpriteRenderer> ().sprite = boulderSprite2;
tempBoulder.GetComponent<RockLevelJewelMovement> ().SetAddedToArray (false);
PowerStarTracker.RemoveFromHashSet (tempBoulder);
Instantiate (redExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
return true;
}
else if (tempBoulder != null && tempBoulder.name == "Slug Stage 4(Clone)") {
tempBoulder.GetComponent<SlugMovementController> ().StageFourToStageThree ();
tempBoulder.GetComponent<RockLevelJewelMovement> ().SetAddedToArray (false);
PowerStarTracker.RemoveFromHashSet (tempBoulder);
return true;
}
else if (tempBoulder != null && tempBoulder.name == "Slug Stage 3(Clone)") {
tempBoulder.GetComponent<SlugMovementController> ().StageThreeToStageTwo ();
tempBoulder.GetComponent<RockLevelJewelMovement> ().SetAddedToArray (false);
PowerStarTracker.RemoveFromHashSet (tempBoulder);
Instantiate (redExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
return true;
}
else if (tempBoulder != null && tempBoulder.name == "Rock 1 Chain(Clone)") {
tempBoulder.name = "Rock Blocked(Clone)";
tempBoulder.GetComponent<SpriteRenderer> ().sprite = boulderSprite;
tempBoulder.GetComponent<RockLevelJewelMovement> ().SetAddedToArray (false);
PowerStarTracker.RemoveFromHashSet (tempBoulder);
Instantiate (yellowBlockExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
return true;
}
else if (tempBoulder != null && tempBoulder.name == "Slug Stage 2(Clone)") {
tempBoulder.GetComponent<SlugMovementController> ().StageTwoToStageOne ();
tempBoulder.GetComponent<RockLevelJewelMovement> ().SetAddedToArray (false);
PowerStarTracker.RemoveFromHashSet (tempBoulder);
Instantiate (yellowBlockExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
return true;
}
else if (tempBoulder != null && tempBoulder.name == "Rock Blocked(Clone)") {
if (tempBoulder.transform.childCount > 0 && bombHandler.BombListContains (tempBoulder)) {
Sprite tempBombSprite = null;
switch (Random.Range (0, 6)) {
case 0: tempBombSprite = blueBombSprite; tempBoulder.name = "Blue Bomb"; tempBoulder.tag = "Blue Bomb"; break;
case 1: tempBombSprite = greenBombSprite; tempBoulder.name = "Green Bomb"; tempBoulder.tag = "Green Bomb"; break;
case 2: tempBombSprite = orangeBombSprite; tempBoulder.name = "Orange Bomb"; tempBoulder.tag = "Orange Bomb"; break;
case 3: tempBombSprite = purpleBombSprite; tempBoulder.name = "Purple Bomb"; tempBoulder.tag = "Purple Bomb"; break;
case 4: tempBombSprite = redBombSprite; tempBoulder.name = "Red Bomb"; tempBoulder.tag = "Red Bomb"; break;
case 5: tempBombSprite = whiteBombSprite; tempBoulder.name = "White Bomb"; tempBoulder.tag = "White Bomb"; break;
}
for (int i = 0; i < tempBoulder.transform.childCount; i++) {
if (tempBoulder.transform.GetChild (i).tag == "Slug Eyes") {
Destroy (tempBoulder.GetComponent<SlugEyeController> ());
Destroy (tempBoulder.GetComponent<SlugMovementController> ());
SlugListManager.RemoveFromSlugList (tempBoulder);
Instantiate (whiteExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
Destroy (tempBoulder.transform.GetChild (i).gameObject);
break;
}
}
tempBoulder.transform.localScale = new Vector3 (.1f, .1f, 1f);
tempBoulder.GetComponent<BoxCollider2D> ().size = new Vector2 (5.47f, 6);
tempBoulder.GetComponent<SpriteRenderer> ().sprite = tempBombSprite;
GameObject instantiatedBombSpark = (GameObject) Instantiate(bombSpark, new Vector3 (tempBoulder.transform.position.x + .212f, tempBoulder.transform.position.y + .247f, tempBoulder.transform.position.z - .1f), Quaternion.identity);
instantiatedBombSpark.transform.parent = tempBoulder.transform;
int newRow = tempBoulder.GetComponent<RockLevelJewelMovement> ().GetRow ();
int newCol = tempBoulder.GetComponent<RockLevelJewelMovement> ().GetCol ();
tempBoulder.transform.position = new Vector3 (startingLeftJewelPosition + (horizontalMultiplier * newCol), 2.591258f - (.61f * newRow), (-1 * newRow) - 2);
tempBoulder.layer = row + 17;
for (int i = 0; i < tempBoulder.transform.childCount; i++) {
if (tempBoulder.transform.GetChild (i).tag == "Bomb Number") {
tempBoulder.transform.GetChild (i).gameObject.transform.position = new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - .1f);
break;
}
}
tempBoulder.GetComponent<Rigidbody2D> ().isKinematic = false;
tempBoulder.GetComponent<RockLevelJewelMovement> ().SetAddedToArray (false);
PowerStarTracker.RemoveFromHashSet (tempBoulder);
tempBoulder.GetComponent<Rigidbody2D> ().AddForce (new Vector3 (0, 300));
return true;
} else {
tempBoulder.GetComponent<RockLevelJewelMovement> ().AddToRocksToBeDestroyed (tempBoulder);
boulderDeleteList.Add (tempBoulder);
return false;
}
}
else if (tempBoulder != null && tempBoulder.name == "Slug(Clone)") {
if (tempBoulder.transform.childCount > 1 && bombHandler.BombListContains (tempBoulder)) {
Sprite tempBombSprite = null;
switch (Random.Range (0, 6)) {
case 0: tempBombSprite = blueBombSprite; tempBoulder.name = "Blue Bomb"; tempBoulder.tag = "Blue Bomb"; break;
case 1: tempBombSprite = greenBombSprite; tempBoulder.name = "Green Bomb"; tempBoulder.tag = "Green Bomb"; break;
case 2: tempBombSprite = orangeBombSprite; tempBoulder.name = "Orange Bomb"; tempBoulder.tag = "Orange Bomb"; break;
case 3: tempBombSprite = purpleBombSprite; tempBoulder.name = "Purple Bomb"; tempBoulder.tag = "Purple Bomb"; break;
case 4: tempBombSprite = redBombSprite; tempBoulder.name = "Red Bomb"; tempBoulder.tag = "Red Bomb"; break;
case 5: tempBombSprite = whiteBombSprite; tempBoulder.name = "White Bomb"; tempBoulder.tag = "White Bomb"; break;
}
tempBoulder.transform.localScale = new Vector3 (.1f, .1f, 1f);
tempBoulder.GetComponent<BoxCollider2D> ().size = new Vector2 (5.47f, 6);
tempBoulder.GetComponent<SpriteRenderer> ().sprite = tempBombSprite;
GameObject instantiatedBombSpark = (GameObject) Instantiate(bombSpark, new Vector3 (tempBoulder.transform.position.x + .212f, tempBoulder.transform.position.y + .247f, tempBoulder.transform.position.z - .1f), Quaternion.identity);
instantiatedBombSpark.transform.parent = tempBoulder.transform;
int newRow = tempBoulder.GetComponent<RockLevelJewelMovement> ().GetRow ();
int newCol = tempBoulder.GetComponent<RockLevelJewelMovement> ().GetCol ();
tempBoulder.transform.position = new Vector3 (startingLeftJewelPosition + (horizontalMultiplier * newCol), 2.591258f - (.61f * newRow), (-1 * newRow) - 2);
tempBoulder.layer = row + 17;
for (int i = 0; i < tempBoulder.transform.childCount; i++) {
if (tempBoulder.transform.GetChild (i).tag == "Slug Eyes") {
Destroy (tempBoulder.GetComponent<SlugEyeController> ());
Destroy (tempBoulder.GetComponent<SlugMovementController> ());
SlugListManager.RemoveFromSlugList (tempBoulder);
Instantiate (whiteExplosion, new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - 10), Quaternion.Euler (-90, 0, 0));
DestroySlugEyes (tempBoulder);
break;
}
}
for (int i = 0; i < tempBoulder.transform.childCount; i++) {
if (tempBoulder.transform.GetChild (i).tag == "Bomb Number") {
tempBoulder.transform.GetChild (i).gameObject.transform.position = new Vector3 (tempBoulder.transform.position.x, tempBoulder.transform.position.y, tempBoulder.transform.position.z - .1f);
break;
}
}
tempBoulder.GetComponent<Rigidbody2D> ().isKinematic = false;
tempBoulder.GetComponent<RockLevelJewelMovement> ().SetAddedToArray (false);
PowerStarTracker.RemoveFromHashSet (tempBoulder);
tempBoulder.GetComponent<Rigidbody2D> ().AddForce (new Vector3 (0, 300));
return true;
}
else {
tempBoulder.GetComponent<RockLevelJewelMovement> ().AddToRocksToBeDestroyed (tempBoulder);
boulderDeleteList.Add (tempBoulder);
return false;
}
}
return false;
}
void DestroySlugEyes (GameObject slug) {
for (int i = 0; i < slug.transform.childCount; i++) {
if (slug.transform.GetChild (i).tag == "Slug Eyes")
Destroy (slug.transform.GetChild (i).gameObject);
}
}
public void DeleteAllJewelsInList (HashSet<GameObject> deleteList, bool powerUpDelete) {
removeList = new HashSet<GameObject> ();
if (deleteList.Count >= 3) {
soundHandler.PlayJewelBreak ();
}
assistanceTimeStamp = Time.time;
timeStamp = Time.time;
okayToMoveTimeStamp = Time.time;
okayToMoveAgain = false;
matchAssistant.SetResetRandoms (true);
movementChecker.SetGridStaticToFalse ();
GameObject tempJewel;
if (deleteList.Count == 4) {
soundHandler.PlayPowerUpSound ();
fourInARowScript.ActivateFourInARowPower (deleteList);
// scoreKeeper.IncreaseScoreByFourJewelBonus ();
}
foreach (GameObject a in deleteList) {
if (a != null) {
if (!powerUpDelete && a.tag != "Boulder") {
jewelMovement = a.GetComponent<RockLevelJewelMovement> ();
if (jewelMovement.GetRow () + 1 < 9)
CheckForBoulders (jewelMovement.GetRow () + 1, jewelMovement.GetCol ());
if (jewelMovement.GetRow () - 1 >= 0)
CheckForBoulders (jewelMovement.GetRow () - 1, jewelMovement.GetCol ());
if (jewelMovement.GetCol () + 1 < 9)
CheckForBoulders (jewelMovement.GetRow (), jewelMovement.GetCol () + 1);
if (jewelMovement.GetCol () - 1 >= 0)
CheckForBoulders (jewelMovement.GetRow (), jewelMovement.GetCol () - 1);
}
if (a.tag == "Boulder") {
jewelMovement = a.GetComponent<RockLevelJewelMovement> ();
if (CheckForBoulders (jewelMovement.GetRow (), jewelMovement.GetCol ())) {
removeList.Add (a);
}
}
}
}
foreach (GameObject a in removeList) {
deleteList.Remove (a);
}
foreach (GameObject a in boulderDeleteList) {
deleteList.Add (a);
}
foreach (GameObject a in deleteList) {
if (a != null) {
deleteListCopy = deleteList;
if (a != null && a.tag == "Steel Block")
PowerStarTracker.RemoveFromHashSet (a);
if (a != null && a.tag != "Steel Block" && a.name != "Rock 3 Chain(Clone)" && a.name != "Rock 2 Chain(Clone)" && a.name != "Rock 1 Chain(Clone)") {
jewelMovement = a.GetComponent<RockLevelJewelMovement> ();
// moveJewelsDown.MoveJewelsAboveDown(a);
// if (GameObject.Find ("Time Bomb ID") != null) {
// if (addJewels == null)
// addJewels = GameObject.Find ("Time Bomb ID").GetComponent<AddTimeLevelOneJewels> ();
// if (Bomb(a) && !bombHandler.TimeBombIsExploded ()) {
// bombHandler.RemoveFromBombList (a);
// addJewels.InstantiateSingleJewels (jewelMovement.GetCol (), true);
// } else if (!bombHandler.TimeBombIsExploded ())
// addJewels.InstantiateSingleJewels (jewelMovement.GetCol (), false);
// else if (bombHandler.TimeBombIsExploded ()) {
// addJewels.InstantiateOnlyJewels (jewelMovement.GetCol ());
// }
// }
// else
// instantiator.InstantiateSingleJewels (jewelMovement.GetRow (), jewelMovement.GetCol ());
if (Bomb (a) && GameObject.Find ("Time Bomb ID") == null) {
GameObject tempNumber = null;
for (int i = 0; i < a.transform.childCount; i++) {
if (a.transform.GetChild (i).tag == "Bomb Number") {
tempNumber = a.transform.GetChild (i).gameObject;
break;
}
}
if (tempNumber != null) {
tempNumber.transform.parent = null;
tempNumber.GetComponent<BombNumberHandler> ().SetBombDestroyed (true);
}
if (bombHandler.GetBombListCount () == 1) {
//Debug.Log ("Setting touch to fault");
touchHandler.SetGameStarted (false);
}
// bombInfo = a.GetComponent<LevelTwoBombInfo> ();
// Instantiate (bombInfo.GetBombNumberSprite (), a.transform.position, Quaternion.identity);
}
else if (Bomb (a) && GameObject.Find ("Time Bomb ID") != null) {
GameObject tempBomb;
// bombInfo = a.GetComponent<LevelTwoBombInfo> ();
a.GetComponent<Rigidbody2D>().isKinematic = true;
// bombInfo.SetBombDestroyed (true);
}
}
}
}
boulderDeleteList.Clear ();
foreach (GameObject a in deleteList) {
if (a != null) {
if (explosionsOn)
InstantiateExplosions (a);
if (a.tag != "Steel Block") {
scoreKeeper.IncreaseScoreByOneJewel ();
if (bombHandler.BombListContains (a)) {
jewelMovement = a.GetComponent<RockLevelJewelMovement> ();
bombHandler.RemoveFromBombList (a);
bombHandler.DecreaseBombCounterByOne ();
// scoreKeeper.IncreaseScoreByOneBomb ();
}
if (/*(GameObject.Find ("Time Bomb ID") == null || (GameObject.Find ("Time Bomb ID") != null && !Bomb (a))) &&*/ a.name != "Rock 3 Chain(Clone)" && a.name != "Rock 2 Chain(Clone)" && a.name != "Rock 1 Chain(Clone)") {
if (GameObject.Find ("Time Bomb ID") != null && Bomb (a))
bombDestroyed = true;
tempPositionHolder = new PositionHolder (a.GetComponent<RockLevelJewelMovement> ().GetRow (), a.GetComponent<RockLevelJewelMovement> ().GetCol ());
deletedPositions.Add (tempPositionHolder);
int row = a.GetComponent<RockLevelJewelMovement> ().GetRow ();
int col = a.GetComponent<RockLevelJewelMovement> ().GetCol ();
a.GetComponent<RockLevelJewelMovement> ().StartDestroyCountdown ();
PowerStarTracker.RemoveFromHashSet (a);
if (a.name == "Slug(Clone)")
SlugListManager.RemoveFromSlugList (a);
if (GameObject.Find ("Jewel Collection Level ID") != null && !endOfLevelJewelSprayer.GetSprayingInProgress ()) {
InstantiateStaticJewel (a);
}
Destroy (a);
instantiator.SetJewelGridGameObject (row, col, null);
// moveJewelsDown.MoveJewelsAboveDown (tempPositionHolder.GetCol (), tempPositionHolder.GetRow ());
// instantiator.InstantiateSingleJewels (tempPositionHolder.GetRow (), tempPositionHolder.GetCol ());
}
}
}
}
// deleteCount++;
//
// if (deleteCount == 3) {
// deleteCount = 0;
// GameObject.Find ("Pump Up Word Holder").GetComponent<PumpUpWordHolder> ().InstantiateWow ();
// }
powerTrackerTimestamp = Time.time;
swapMadeTimestamp = Time.time;
// if (swapComplete) {
// swapComplete = false;
// SlugListManager.MoveAllSlugs ();
// }
deleteList.Clear ();
foreach (PositionHolder a in deletedPositions) {
// //Debug.Log ("deletePositions.Size = " + deletedPositions.Count);
int row = a.GetRow ();
int col = a.GetCol ();
moveJewelsDown.MoveJewelsAboveDown (col, row);
// instantiator.InstantiateSingleJewels (row, col);
//// while (row >= 0 && instantiator.GetJewelGridGameObject (row, col) == null)
//// row--;
//// if (instantiator.GetJewelGridGameObject (row, col) != null)
//// instantiator.GetJewelGridGameObject (row, col).GetComponent<RockLevelJewelMovement> ().MoveDown (false);
}
List<PositionHolder> nullPositions = null;
if (!starShooter.GetStartLaunchingStars ()) {
nullPositions = new List<PositionHolder> ();
int positionTotal = deletedPositions.Count, nullCount = 0;
bool breakSecondLoop = false;
for (int i = 0; i < 9; i++) {
for (int j = 0; j < 9; j++) {
if (instantiator.GetJewelGridGameObject (i, j) == null) {
nullCount++;
nullPositions.Add (new PositionHolder(i, j));
if (nullCount >= positionTotal) {
breakSecondLoop = true;
}
}
}
if (breakSecondLoop)
break;
}
}
foreach (PositionHolder a in deletedPositions) {
if (tutorialLevel1)
instantiator.InstantiateLevelOneTutorialJewels (a.GetRow (), a.GetCol ());
else if (tutorialLevel2)
instantiator.InstantiateLevelTwoTutorialJewels (a.GetRow (), a.GetCol ());
else if (tutorialLevel3)
instantiator.InstantiateLevelThreeTutorialJewels (a.GetRow (), a.GetCol ());
else if (tutorialLevel4)
instantiator.InstantiateLevelFourTutorialJewels (a.GetRow (), a.GetCol ());
else {
instantiator.InstantiateSingleJewels (a.GetRow (), a.GetCol ());
}
}
if (!starShooter.GetStartLaunchingStars ()) {
int whileCount = 0;
if (!tutorialLevel1 && !tutorialLevel2 && !tutorialLevel3 && noMatchChecker.CheckForNoMatchesWithoutShuffle () && noMatchCount < 3) {
Debug.Log ("MAKING A NEW MATCH");
noMatchCount++;
do {
foreach (PositionHolder a in nullPositions) {
Destroy (instantiator.GetJewelGridGameObject (a.GetRow (), a.GetCol ()));
instantiator.SetJewelGridGameObject (a.GetRow (), a.GetCol (), null);
instantiator.InstantiateSingleJewels (a.GetRow (), a.GetCol ());
}
if (whileCount > 100) {
Debug.Log ("WHILECOUNT BREAK");
break;
}
whileCount++;
} while (noMatchChecker.CheckForNoMatchesWithoutShuffle ());
} else {
noMatchCount = 0;
}
}
deletedPositions.Clear ();
// foreach (PositionHolder a in boulderHolder) {
// if (instantiator.GetJewelGridGameObject (a.GetRow (), a.GetCol ()) != null) {
// checkForMatches.CheckForSwapBack (instantiator.GetJewelGridGameObject (a.GetRow (), a.GetCol ()), a.GetRow (), a.GetCol ());
// }
// }
// boulderHolder.Clear ();
// if (shadeCount == 0 || shadeCount == 1) {
// shadeController = controller.GetCurrentTutorialShade ().GetComponent<LevelTwoTutorialShadeController> ();
// shadeController.MakeInvisible ();
// shadeCount++;
// }
// if (swapComplete) {
// swapComplete = false;
// SlugListManager.MoveAllSlugs ();
// }
}
public bool IsContainedInDeleteList (GameObject jewel) {
return deleteListCopy.Contains (jewel);
}
public bool CheckForMatches (List<PositionHolder> positions) {
foreach (PositionHolder a in positions) {
if (!noMatchChecker.CheckForNoMatchSingleJewel (a.GetRow (), a.GetCol ()))
return false;
}
return true;
}
bool Bomb (GameObject possibleBomb) {
if (possibleBomb.tag == "Blue Bomb" || possibleBomb.tag == "Red Bomb" || possibleBomb.tag == "Green Bomb" || possibleBomb.tag == "Purple Bomb" || possibleBomb.tag == "Orange Bomb" || possibleBomb.tag == "White Bomb") {
return true;
}
return false;
}
public void InstantiateExplosions (GameObject jewel) {
if (jewel == null)
return;
switch (jewel.tag) {
case "Blue Bomb":
case "Blue Block": Instantiate (blueExplosion, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - 10), Quaternion.Euler (-90, 0, 0)); break;
case "Green Bomb":
case "Green Block": Instantiate (greenExplosion, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - 10), Quaternion.Euler (-90, 0, 0)); break;
case "Purple Bomb":
case "Purple Block": Instantiate (purpleExplosion, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - 10), Quaternion.Euler (-90, 0, 0)); break;
case "Orange Bomb":
case "Yellow Block": Instantiate (orangeExplosion, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - 10), Quaternion.Euler (-90, 0, 0)); break;
case "White Bomb":
case "White Block": Instantiate (whiteExplosion, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - 10), Quaternion.Euler (-90, 0, 0)); break;
case "Red Bomb":
case "Red Block": Instantiate (redExplosion, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - 10), Quaternion.Euler (-90, 0, 0)); break;
case "Steel Block":
case "Boulder": Instantiate (boulderExplosion, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - 10), Quaternion.Euler (-90, 0, 0)); break;
}
}
GameObject GetRandomBomb (Vector3 position, GameObject bombNumber) {
GameObject tempBomb = null, tempNumber;
Debug.Log ("bombNumber = " + bombNumber);
switch (Random.Range (0, 6)) {
case 0: tempBomb = (GameObject)Instantiate (blueBomb, position, Quaternion.identity); break;
case 1: tempBomb = (GameObject)Instantiate (greenBomb, position, Quaternion.identity); break;
case 2: tempBomb = (GameObject)Instantiate (whiteBomb, position, Quaternion.identity); break;
case 3: tempBomb = (GameObject)Instantiate (orangeBomb, position, Quaternion.identity); break;
case 4: tempBomb = (GameObject)Instantiate (redBomb, position, Quaternion.identity); break;
case 5: tempBomb = (GameObject)Instantiate (purpleBomb, position, Quaternion.identity); break;
}
tempNumber = bombNumber;
Debug.Log ("tempNumber = " + tempNumber);
tempNumber.transform.parent = tempBomb.transform;
return tempBomb;
}
void InstantiateStaticJewel (GameObject jewel) {
GameObject temp;
switch (jewel.name) {
case "Blue Gem(Clone)": temp = (GameObject)Instantiate (staticBlueJewel, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - .1f), Quaternion.identity);
temp.GetComponent<JewelCollectionSlider> ().SetTargetPosition (new Vector3 (targetStaticBlueJewel.transform.position.x, targetStaticBlueJewel.transform.position.y, zPosition), Random.Range (3.0f, 6.0f));
temp.name = "Blue Seeking Jewel";
temp.GetComponent<JewelCollectionSlider> ().Move (); break;
case "Green Gem(Clone)": temp = (GameObject)Instantiate (staticGreenJewel, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - .1f), Quaternion.identity);
temp.GetComponent<JewelCollectionSlider> ().SetTargetPosition (new Vector3 (targetStaticGreenJewel.transform.position.x, targetStaticGreenJewel.transform.position.y, zPosition), Random.Range (3.0f, 6.0f));
temp.name = "Green Seeking Jewel";
temp.GetComponent<JewelCollectionSlider> ().Move (); break;
case "Orange Gem(Clone)": temp = (GameObject)Instantiate (staticOrangeJewel, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - .1f), Quaternion.identity);
temp.GetComponent<JewelCollectionSlider> ().SetTargetPosition (new Vector3 (targetStaticOrangeJewel.transform.position.x, targetStaticOrangeJewel.transform.position.y, zPosition), Random.Range (3.0f, 6.0f));
temp.name = "Orange Seeking Jewel";
temp.GetComponent<JewelCollectionSlider> ().Move (); break;
case "Purple Gem(Clone)": temp = (GameObject)Instantiate (staticPurpleJewel, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - .1f), Quaternion.identity);
temp.GetComponent<JewelCollectionSlider> ().SetTargetPosition (new Vector3 (targetStaticPurpleJewel.transform.position.x, targetStaticPurpleJewel.transform.position.y, zPosition), Random.Range (3.0f, 6.0f));
temp.name = "Purple Seeking Jewel";
temp.GetComponent<JewelCollectionSlider> ().Move (); break;
case "Red Gem(Clone)": temp = (GameObject)Instantiate (staticRedJewel, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - .1f), Quaternion.identity);
temp.GetComponent<JewelCollectionSlider> ().SetTargetPosition (new Vector3 (targetStaticRedJewel.transform.position.x, targetStaticRedJewel.transform.position.y, zPosition), Random.Range (3.0f, 6.0f));
temp.name = "Red Seeking Jewel";
temp.GetComponent<JewelCollectionSlider> ().Move (); break;
case "White Gem(Clone)": temp = (GameObject)Instantiate (staticWhiteJewel, new Vector3 (jewel.transform.position.x, jewel.transform.position.y, jewel.transform.position.z - .1f), Quaternion.identity);
temp.GetComponent<JewelCollectionSlider> ().SetTargetPosition (new Vector3 (targetStaticWhiteJewel.transform.position.x, targetStaticWhiteJewel.transform.position.y, zPosition), Random.Range (3.0f, 6.0f));
temp.name = "White Seeking Jewel";
temp.GetComponent<JewelCollectionSlider> ().Move (); break;
}
zPosition = Random.Range (-40f, -30f);
// if (zPosition < -40)
// zPosition = -30;
}
public void StampTimeCard () {
timeStamp = Time.time;
}
public void StampAssistantTimeCard () {
assistanceTimeStamp = Time.time;
}
public void SetStopFindingMatches (bool stopFindingMatches) {
this.stopFindingMatches = stopFindingMatches;
}
public bool IsElementOfBoulderDeleteList (GameObject possibleBoulder) {
return boulderDeleteList.Contains (possibleBoulder);
}
public bool OkayToMoveAgain () {
return okayToMoveAgain;
}
public void SetSwapComplete (bool swapComplete) {
swapMadeTimestamp = Time.time;
this.swapComplete = swapComplete;
}
public void ResetDeleteCount () {
deleteCount = 0;
}
}