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Source code originally written by James Silva, to accompany James Silva and John Sedlak's most excellent book 'Building XNA 2.0 Games: A Practical Guide for Independent Game Development', updated to work with XNA 4.0 and Visual C# Express 2010. Included map and character editors were used in creation of Dream.Build.Play winning XBLA title The Di…

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Zombie Smashers for XNA 4.0

Source code to accompany James Silva's book 'Building XNA 2.0 Games: A Practical Guide for Independent Game Development', updated to work with XNA 4.0 and Visual C# Express 2010. The included map and character editors were also used in the creation of the Dream.Build.Play winning XBLA title Dishwasher: Dead Samurai.

http://www.apress.com/9781430209799

The original code release that accompanies the book was for XNA 2.0 and Visual C# 2005. It has been updated to XNA 4.0 and Visual C# 2010 for this release by Alex Krasij. The original XNA 2.0 code is available at: http://www.apress.com/downloadable/download/sample/sample_id/566/

This release is officially sanctioned by James Silva and Ska Studios, but is provided without support or warranty. This content is released under the MIT License.

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Source code originally written by James Silva, to accompany James Silva and John Sedlak's most excellent book 'Building XNA 2.0 Games: A Practical Guide for Independent Game Development', updated to work with XNA 4.0 and Visual C# Express 2010. Included map and character editors were used in creation of Dream.Build.Play winning XBLA title The Di…

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