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Jumpers Arena is a mobile platform racing game made by Unity3D engine. Players can have a match with another players online, or fight against monsters solo. This game was elected to the USC GamePipe Showcase in May 2017.

Website: https://jianyangzhang.github.io/JumpersPage/
Trailer: https://www.youtube.com/watch?v=QoYYj7X5o18
GamePipe Laboratory Showcase: http://gamepipe.usc.edu/
Poster: poster-min


Jianyang Zhang
Team Leader, progress monitoring and version control. Also in charge of the multiplayer lobby system implementation and front-end elements development.

Yiye Lin
Designer, in charge of our UI/UX design, all of the art asset comes from her hands.

Xuyang Wang
Game Developer, in charge of multiplayer mode development, solved many complex network issues.

Dateng Liu
Tester, find bugs and report, tested our game and made it perfectly balanced

Haotian Zhang
Game Developer, in charge of the single player mode development, built basic single player game logic and reusable interfaces for the multiplayer mode.

Yufei Zhang
Game Developer, mainly focused on the boss fight design and AI development, tried best to make our enemies "smart".

Xinwei Li
Web Developer, in charge of this website development and also did some game test tasks.

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A mobile multiplayer game developed in Unity3D. Game Website: https://jianyangzhang.github.io/JumpersPage/

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