-
Notifications
You must be signed in to change notification settings - Fork 1
/
ViewModel.cs
70 lines (60 loc) · 1.74 KB
/
ViewModel.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
namespace Animation
{
class ViewModel
{
public ViewModel(IView view)
{
model = new Model();
this.view = view;
view.btnPressed += btnPressed;
view.onBtnPressed += onBtnPressed;
}
private void btnPressed(object sender, EventArgs e)
{
//Button btn = sender as Button;
//int num = buttons.IndexOf(btn);
int btnIndex = view.GetButtonIndex(sender);
if (btnIndex < 0)
return;
else if (btnIndex < 10)
model.AcceptStr(btnIndex.ToString());
else if (btnIndex < 16)
{
switch (btnIndex)
{
case 10:
model.AcceptStr("+");
break;
case 11:
model.AcceptStr("-");
break;
case 12:
model.AcceptStr("*");
break;
case 13:
model.AcceptStr("/");
break;
case 14:
model.AcceptStr("=");
break;
case 15:
model.Clear();
break;
}
}
view.DisplayString(model.DisplayString());
}
private void onBtnPressed(object sender, EventArgs e)
{
view.SwapState();
}
private IView view;
private Model model;
}
}