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(More Info on any specific script in its respective folder)

TOC:

1. Components:

Any Script that can be attached to GameObjects or Prefabs to extend their functionality.

2. Custom PlayMaker Actions

A broad variety of custom Actions for the PlayMaker Unity-Asset, sorted in matching categories.

3. Editor Extensions

Contains scripts that add to the functionality of the Unity Editor (like Windows or Options) or run in the background. Those that are in the Editor-Folder need to be in any Editor-Folder under Assets to function properly (preferably Assets\Editor).

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All sorts of scripts that change or add functionality of/to the Unity Editor, as well as custom actions for PlayMaker or scripts for other assets.

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