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Day by Day

About the Project

dbd_pic1 Day By Day is a life simulation video game developed under the Creation of Games Society (https://cogs.club/) at Rutgers University-New Brunswick. Our experiences with isolation, monotony, and self-discovery while learning from home during the COVID-19 pandemic were major influences on the game. As the player, your room is full of objects to interact with, including your piano, bed, computer, tree, window, bookshelf, and yoga mat. How you spend your time with them - and the stories they let you get entangled in - is up to you.

Day by Day is a currently-ongoing project programmed in C# and developed on the Unity platform

Default Controls

WASD keys to walk, E key to interact.

Usage and Compatibility

Day by Day is compatible with PC, Mac, and Linux platforms for the following operating systems:

  • Windows 7, Windows 10
  • High Sierra 10.13+
  • Ubuntu 20.4, Ubuntu 18.04, CentOS7

Hardware requirements (CPU, Graphics API, memory, etc.) and further details for “Player” requirements under Unity version 2020.2 can be found at https://docs.unity3d.com/2020.2/Documentation/Manual/system-requirements.html

Build

To build this project, follow these steps:

  1. Clone this repository
  2. Download and run Unity Hub
  3. Go to the "Installs" tab
  4. Click "Add"
  5. Select Unity version 2020.3.12f1
  6. Click "Next"
  7. Select the desired built target(s)
  8. Click "Done"
  9. When it is finished installing, go to the "Projects" tab of Unity Hub
  10. Click "Add"
  11. Select the cloned repository
  12. Click "daybyday" from the project list
  13. Once the Unity editor is loaded, press Ctrl+Shift+B
  14. Select the desired target platform
  15. Click "Build"

Hooray! You've built the project.

Credits

This project was made possible by the following people:

  • Nathan Nestor — Coder, Composer
  • Luna Laliberte — Founder, Project Coordinator, Writer
  • Eric Mooney — Creative Director, Writer, Artist. https://www.linkedin.com/in/eric-mooney-mbb/
  • Bridge Zhang — Coder, Artist
  • Jake Michalowicz — Coder
  • Luis Mendoza — Composer
  • Jade Gala — Artist, Animator
  • Alexander Xie — Coder
  • Victoria Chen — Writer, Playtester
  • Sebastian Munoz — Concept Artist
  • Kyle Shteynberg — Coder
  • Alejandro Gomez — Coder
  • Jorge Gomez-Kobayashi — Coder
  • Evelyn (Yiyi) Huang - Settings Menu Designer

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