This gleed2d project copy from http://gleed2d.codeplex.com/ authored by zissakos I just want to improve the functionality of this editor and maybe try to add some new feature
Project Description
GLEED2D (Generic LEvel EDitor 2D) is a general purpose, non tile-based Level Editor for 2D games of any genre that allows arbitrary placement of textures and other items in 2D space. Levels are saved in XML format. Custom Properties can be added to the items in order to represent game-specific data/events/associations between items etc.
placing & editing textures (move, rotate, scale, flip, tint) multiple layers several tools (align horizontally, etc.) primitive items (rectangle, circle, path) Custom Properties per item/layer/level undo/redo save to XML editing multiple items at once toggle visibility per item/layer/level preview in your application parallax scrolling