SolarTournament demonstrates a bunch of technologies.
It bases on Node.js and uses the express web development framework, the Jade template engine, the Stylus CSS engine and Socket.IO for WebSocket communictation.
The client-side rendering uses CopperLicht 3D, a JavaScript WebGL libraray from Ambiera e.U..
Copyright © 2012 Johannes Hoppe
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
- The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- This notice may not be removed or altered from any source distribution.
The client side scripts were forked from the CopperLicht demo files, which are Copyright © 2009-2012 Nikolaus Gebhardt