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README Gravity Shift CSCI 3308 Authors: Ryan Denzel Kyle Rooney Folders: Documents: Includes test cases, database, documentation Gravity: Unity project Gravity Shift Game: Standalone build of game, includes mac and windows format. Github Repository: https://github.com/denzelr/GSP Trello: Sprint Backlog: https://trello.com/b/ze1xZVsz/sprint-backlog Product Backlog: https://trello.com/b/8DkplpZT/product-backlog Completed: https://trello.com/b/1kDj5vJo/completed Gravity Shift was built on Unity Version 4.6.0b17. Link to download Unity is http://unity3d.com/unity/whats-new To open project: File >> Open Project >> Open Other Open Gravity folder Assets folder contains Scripts, Sounds, Scenes, and other game elements To run game in Unity, open the "Start" scene and click the play button on the Unity editor. Scripts in Unity will open with MonoDevelop, and all require the UnityEngine library to run. TestScript: Located in Documents Create an empty gameobject in Unity and attach TestScript to the object by dragging and dropping. The TestScript will run when the game is running in Unity. All output from the TestScript will run in the Unity Log. Documents: AutoDoc.pdf: Doxygen autodoc pdf index.html: Doxygen autodoc html GSPTEST.pdf: Test cases TestScript.cs: Script that was used to perform tests SQLDatabase: SQL file of project hierarchy ERDiagram: ER Diagram
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Gravity shifting platformer project
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