Use the ` key to open the console and run Lua
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print(str) -- print a string to the console
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printc(str, r, g, b) -- print a color string to the console
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say(str) -- same as net.say
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exit() -- exits the program
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history() -- prints all previous lines
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timer.create(time, function) -- Creates a new Timer to execute function after time in milliseconds
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timer.update(time) -- do not call this, it is used by the engine to increment timers
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net.connect(ip) -- connect to a ip address
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net.say(msg) -- send a message to all players on the server
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net.nick(nick) -- set your nickname to nick
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net.sendLua(code, key) -- send lua to all players to execute if they registered key
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net.privMsg(nick, msg) -- send a message to just one player
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native.addChar(x, y, char, r, g, b) -- print a character to the screen with colour R, B, G
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native.printColorString(x, y, char, r, b, g) -- same as above but print an entire string
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native.print(x, y, str) -- print a string to the screen at location x, y
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native.createFrame(x, y, w, h) -- print a frame onto the screen
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native.setForeground(r, g, b) -- set the default colour to print text with
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native.fillscreen(r, g, b) -- fill the screen with a color
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native.getFrameTime() -- retrieve the current FPS
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native.clear() -- removes all drawn items from the screen
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hook.add(name, unique, function) -- add a new hook with hook name name
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hook.call(name) -- call all functions with name name
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hook.remove(unique) -- remove a hook
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friend.add(key) -- registers a code allowing other people to send lua to you
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friend.remove(key) -- revokes a key
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friend.removeAll() -- revokes all keys
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friend.getAll() -- returns all keys
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console.create(w, h, draw) -- creates a new item that draws on the screen and returns the instance
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console.setDraw(target, draw) -- sets the targets draw function to draw
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console.setKeyDown(target, keydown) -- sets the target keydown function to keydown
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console.toggleDraw(target) -- toggles visibaly of the target
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console.print(target, x, y, str) -- prints the string on the target
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game.join(gamename) -- join a game and displays the map