FilterPolishZ is a tool that simplifies the development and management of .filter (Path of Exile filters) files. It has been specifically designed as a personal automation assistant and has a very niche usecase. The codebase however (with some deveopment knowledge) can be adjusted fairly easily to generate other filters.
TODO: Guide users through getting your code up and running on their own system. In this section you can talk about:
- Parses .filter files and creates an internal representation
- Rebuilds and improves the readability .filter files.
- Performs automatic table of content adjustments
- Performs automatic cleaning of .filter files
- Works with filter-tags to create sub-strictnesses and sub-styles of the filter.
- Uses the poe.ninja API to gather economy data
- Performs eoconomy-based auto-tiering for uniques, divination cars, fossils, shaper/elder basetypes.
- Improves the auto-tiering by enriching and data-mining information
- Provides a comfortable UI to do tiering, tag-modification an other operations
- Assists in CI/CD operations
- Anonates economy data with "aspects" to incease tiering accuracy.
( section is work in progress )
- Building a .NET environment with WPF (such as visual studio 2019)
- To start you also need a seedfilter and aspectfiles.
- You can get the seedfilter in my filter-repository under addtional files ( https://github.com/NeverSinkDev/NeverSink-Filter/tree/master/ADDITIONAL-FILES/SeedFilter )
- The aspect files can be found here ( https://github.com/NeverSinkDev/Filter-ItemEconomyAspects )
- You'll have to adjust the folders in the project cofiguration, that links to the seed filter and aspect files.
- Material Design for XAML
- Fody
Tobnac Patreon Supporters ( https://www.patreon.com/Neversink )