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Lab Recruits

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Lab Recruits is a 3D computer game intended for testing AI. It is work in progress as we work on adding more game features. Currently it does not have an explicit game purpose, although it is usable. With available features now, it is possible to define mazes with moving parts (doors) and the goal of the game could be to reach a certain end-room. A distinctive feature of Lab Recruits is an ASCII-based level definition that allows AI researchers to define their own AI challenge.

For more information check the wiki.

Note

The project was developed for Unity 2019.2.6f1

Contributors

Computer Science students from Utrecht University: Adam Smits, August van Casteren, Bram Smit, Frank Hoogmoed, Jacco van Mourik, Jesse van de Berg, Maurin Voshol, Menno Klunder, Stijn Hinlopen, Tom Tanis. Game Artists from Mediacollege Amsterdam: Quinto Veldhuyzen, Sophie Meester.

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A 3D game for testing AI and for AI to test

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  • C# 91.7%
  • ShaderLab 7.6%
  • Shell 0.7%