/
Barriers.cs
169 lines (159 loc) · 7.25 KB
/
Barriers.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
using System;
using System.Collections.Generic;
using System.Linq;
using GTA;
using LCPD_First_Response.Engine;
using LCPD_First_Response.LCPDFR.API;
using Object = GTA.Object;
namespace CalloutsPlus
{
class Barriers
{
private List<Object> barriers;
private Timer barrierTimer;
LVehicle poVeh = null;
public Barriers()
{
barriers = new List<Object>();
barrierTimer = new Timer(300);
barrierTimer.Tick += Barrier_Tick;
}
public void PlaceBarrier()
{
for (var i = 0; i < barriers.Count; i++)
{
if (!LPlayer.LocalPlayer.Ped.IsInVehicle() && barriers[i].Exists())
{
if (barriers[i].Position.DistanceTo(LPlayer.LocalPlayer.Ped.Position) < 1.7f)
{
foreach (Vehicle veh in World.GetVehicles(barriers[i].Position, 12f))
{
if (veh.Exists() && !veh.isSeatFree(VehicleSeat.Driver) && veh.Model.Hash != 2452219115 && (long)veh.Model.Hash != 1171614426 && (long)veh.Model.Hash != 569305213)
{
veh.GetPedOnSeat(VehicleSeat.Driver).Task.CruiseWithVehicle(veh, 20f, true);
veh.NoLongerNeeded();
}
}
foreach (Ped p in World.GetPeds(barriers[i].Position, 3f))
{
if (p != LPlayer.LocalPlayer.Ped && !p.isInVehicle() && p.Model.Hash != 1136499716 && (long)p.Model.Hash != 3119890080)
{
//p.FreezePosition = false;
p.Task.ClearAll();
p.Metadata.isBlocked = null;
p.NoLongerNeeded();
}
}
barriers[i].NoLongerNeeded();
barriers[i].Delete();
barriers[i] = null;
barriers.Remove(barriers[i]);
return;
}
}
}
if (barriers.Count == 10)
{
Functions.PrintHelp("You've placed the maximum number of barriers");
}
else
{
Vector3 spawnPos = LPlayer.LocalPlayer.Ped.GetOffsetPosition(new Vector3(0.0f, 1.2f, 0.0f));
Object barrier = World.CreateObject("CJ_BARRIER_2", spawnPos);
barrier.Position = new Vector3(barrier.Position.X, barrier.Position.Y, World.GetGroundZ(barrier.Position));
barrier.Heading = LPlayer.LocalPlayer.Ped.Heading;
barrier.FreezePosition = true;
barriers.Add(barrier);
}
barrierTimer.Start();
}
private void Barrier_Tick(object sender, EventArgs e)
{
foreach (var t in barriers.Where(t => t.Exists()))
{
foreach (var p in World.GetPeds(t.Position, 4f))
{
if (p != LPlayer.LocalPlayer.Ped && !p.isInVehicle())
{
if (p.Metadata.isBlocked == null)
{
p.Metadata.isBlocked = true;
}
if (p.Metadata.isBlocked == true)
{
p.Task.Wait(-1);
p.Task.AlwaysKeepTask = true;
}
else
{
p.Task.ClearAll();
p.NoLongerNeeded();
}
}
if (Common.GetRandomBool(0, 200, 1))//1 in 200 chance to walk away
{
p.Metadata.isBlocked = false;
}
}
foreach (var v in World.GetVehicles(t.Position, 23f))
{
if (Functions.IsPlayerPerformingPullover())
{
LHandle pullover = Functions.GetCurrentPullover();
poVeh = Functions.GetPulloverVehicle(pullover);
}
if (poVeh != null && poVeh.Exists())
{
if (v.Exists() && v != poVeh && !v.isSeatFree(VehicleSeat.Driver) && v.Model.Hash != 2452219115 &&
(long) v.Model.Hash != 1171614426)
{
Vector3 dimensions = v.Model.GetDimensions();
float num = t.Position.DistanceTo(v.GetOffsetPosition(new Vector3(0.0f, dimensions.Y, 0.0f)));
if (num < 6f)
{
v.GetPedOnSeat(VehicleSeat.Driver).Task.CruiseWithVehicle(v, 0f, true);
}
else if (num < 10.0f)
{
v.GetPedOnSeat(VehicleSeat.Driver).Task.CruiseWithVehicle(v, 4f, true);
}
else if (num < 15.0f)
{
v.GetPedOnSeat(VehicleSeat.Driver).Task.CruiseWithVehicle(v, 8f, true);
}
else if (num < 20.0f)
{
v.GetPedOnSeat(VehicleSeat.Driver).Task.CruiseWithVehicle(v, 12f, true);
}
}
}
else
{
if (v.Exists() && !v.isSeatFree(VehicleSeat.Driver) && v.Model.Hash != 2452219115 && (long)v.Model.Hash != 1171614426)
{
Vector3 dimensions = v.Model.GetDimensions();
float num = t.Position.DistanceTo(v.GetOffsetPosition(new Vector3(0.0f, dimensions.Y, 0.0f)));
if (num < 6f)
{
v.GetPedOnSeat(VehicleSeat.Driver).Task.CruiseWithVehicle(v, 0f, true);
}
else if (num < 10.0f)
{
v.GetPedOnSeat(VehicleSeat.Driver).Task.CruiseWithVehicle(v, 4f, true);
}
else if (num < 15.0f)
{
v.GetPedOnSeat(VehicleSeat.Driver).Task.CruiseWithVehicle(v, 8f, true);
}
else if (num < 20.0f)
{
v.GetPedOnSeat(VehicleSeat.Driver).Task.CruiseWithVehicle(v, 12f, true);
}
}
}
}
}
}
}
}