Groundhog is a Grasshopper plugin, a set of reference models, and wiki exploring the applications of computational design in landscape architecture. Groundhog is currently in beta. The plugin and associated site will be updated with more features and information over the course of 2018.
Please visit www.groundhog.la for documentation and examples of how to use the plugin and for resources on computational approaches to landscape architectural design in general.
See the provided documentation and demo, example, and reference files at groundhog.la.
Refer to groundhog.la/plugin/.
Feedback and pull requests welcome; see CONTRIBUTING.md
file.
See the README.md
file located in the plugin
folder.
To develop the plugin you will need a copy of Rhinoceros installed, and some knowledge working with C# code and the Rhinoceros/Grasshopper APIs.
Editing and compiling that code is best done in Visual Studio 2017. The community editions for Windows or macOS should both work. Upon first build it should fetch the required RhinoCommon, Grasshopper, and third-party references from NuGet (an internet connection is required).
You will need to add the build
folder to your Grasshopper Folders once you have compiled the project. To do so use the GrasshopperDeveloperSettings
command in Rhinoceros.
See the README.md
file located in the site
folder.
This project is licensed under the GPL v3 License - see the LICENSE
file for details.