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jquant2.cs
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jquant2.cs
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#if QUANT_2PASS_SUPPORTED
// jquant2.cs
//
// Based on libjpeg version 6b - 27-Mar-1998
// Copyright (C) 2007-2008 by the Authors
// Copyright (C) 1991-1996, Thomas G. Lane.
// For conditions of distribution and use, see the accompanying License.txt file.
//
// This file contains 2-pass color quantization (color mapping) routines.
// These routines provide selection of a custom color map for an image,
// followed by mapping of the image to that color map, with optional
// Floyd-Steinberg dithering.
// It is also possible to use just the second pass to map to an arbitrary
// externally-given color map.
//
// Note: ordered dithering is not supported, since there isn't any fast
// way to compute intercolor distances; it's unclear that ordered dither's
// fundamental assumptions even hold with an irregularly spaced color map.
namespace Free.Ports.LibJpeg
{
public static partial class libjpeg
{
// This module implements the well-known Heckbert paradigm for color
// quantization. Most of the ideas used here can be traced back to
// Heckbert's seminal paper
// Heckbert, Paul. "Color Image Quantization for Frame Buffer Display",
// Proc. SIGGRAPH '82, Computer Graphics v.16 #3 (July 1982), pp 297-304.
//
// In the first pass over the image, we accumulate a histogram showing the
// usage count of each possible color. To keep the histogram to a reasonable
// size, we reduce the precision of the input; typical practice is to retain
// 5 or 6 bits per color, so that 8 or 4 different input values are counted
// in the same histogram cell.
//
// Next, the color-selection step begins with a box representing the whole
// color space, and repeatedly splits the "largest" remaining box until we
// have as many boxes as desired colors. Then the mean color in each
// remaining box becomes one of the possible output colors.
//
// The second pass over the image maps each input pixel to the closest output
// color (optionally after applying a Floyd-Steinberg dithering correction).
// This mapping is logically trivial, but making it go fast enough requires
// considerable care.
//
// Heckbert-style quantizers vary a good deal in their policies for choosing
// the "largest" box and deciding where to cut it. The particular policies
// used here have proved out well in experimental comparisons, but better ones
// may yet be found.
//
// In earlier versions of the IJG code, this module quantized in YCbCr color
// space, processing the raw upsampled data without a color conversion step.
// This allowed the color conversion math to be done only once per colormap
// entry, not once per pixel. However, that optimization precluded other
// useful optimizations (such as merging color conversion with upsampling)
// and it also interfered with desired capabilities such as quantizing to an
// externally-supplied colormap. We have therefore abandoned that approach.
// The present code works in the post-conversion color space, typically RGB.
//
// To improve the visual quality of the results, we actually work in scaled
// RGB space, giving G distances more weight than R, and R in turn more than
// B. To do everything in integer math, we must use integer scale factors.
// The 2/3/1 scale factors used here correspond loosely to the relative
// weights of the colors in the NTSC grayscale equation.
// If you want to use this code to quantize a non-RGB color space, you'll
// probably need to change these scale factors.
const int R_SCALE=2; // scale R distances by this much
const int G_SCALE=3; // scale G distances by this much
const int B_SCALE=1; // and B by this much
// Relabel R/G/B as components 0/1/2, respecting the RGB ordering defined
// in jmorecfg.cs. As the code stands, it will do the right thing for R,G,B
// and B,G,R orders. If you define some other weird order in jmorecfg.cs,
// you'll get compile errors until you extend this logic. In that case
// you'll probably want to tweak the histogram sizes too.
#if !BGR
const int C0_SCALE=R_SCALE;
const int C1_SCALE=G_SCALE;
const int C2_SCALE=B_SCALE;
#else
const int C0_SCALE=B_SCALE;
const int C1_SCALE=G_SCALE;
const int C2_SCALE=R_SCALE;
#endif
// First we have the histogram data structure and routines for creating it.
//
// The number of bits of precision can be adjusted by changing these symbols.
// We recommend keeping 6 bits for G and 5 each for R and B.
// If you have plenty of memory and cycles, 6 bits all around gives marginally
// better results; if you are short of memory, 5 bits all around will save
// some space but degrade the results.
// To maintain a fully accurate histogram, we'd need to allocate a "int"
// (preferably uint) for each cell. In practice this is overkill;
// we can get by with 16 bits per cell. Few of the cell counts will overflow,
// and clamping those that do overflow to the maximum value will give close-
// enough results. This reduces the recommended histogram size from 256Kb
// to 128Kb, which is a useful savings on PC-class machines.
// (In the second pass the histogram space is re-used for pixel mapping data;
// in that capacity, each cell must be able to store zero to the number of
// desired colors. 16 bits/cell is plenty for that too.)
// Since the JPEG code is intended to run in small memory model on 80x86
// machines, we can't just allocate the histogram in one chunk. Instead
// of a true 3-D array, we use a row of pointers to 2-D arrays. Each
// pointer corresponds to a C0 value (typically 2^5 = 32 pointers) and
// each 2-D array has 2^6*2^5 = 2048 or 2^6*2^6 = 4096 entries. Note that
// on 80x86 machines, the pointer row is in near memory but the actual
// arrays are in far memory (same arrangement as we use for image arrays).
const int MAXNUMCOLORS=(MAXJSAMPLE+1); // maximum size of colormap
// These will do the right thing for either R,G,B or B,G,R color order,
// but you may not like the results for other color orders.
const int HIST_C0_BITS=5; // bits of precision in R/B histogram
const int HIST_C1_BITS=6; // bits of precision in G histogram
const int HIST_C2_BITS=5; // bits of precision in B/R histogram
// Number of elements along histogram axes.
const int HIST_C0_ELEMS=(1<<HIST_C0_BITS); // 32
const int HIST_C1_ELEMS=(1<<HIST_C1_BITS); // 64
const int HIST_C2_ELEMS=(1<<HIST_C2_BITS); // 32
// These are the amounts to shift an input value to get a histogram index.
const int C0_SHIFT=(BITS_IN_JSAMPLE-HIST_C0_BITS);
const int C1_SHIFT=(BITS_IN_JSAMPLE-HIST_C1_BITS);
const int C2_SHIFT=(BITS_IN_JSAMPLE-HIST_C2_BITS);
// Declarations for Floyd-Steinberg dithering.
//
// Errors are accumulated into the array fserrors[], at a resolution of
// 1/16th of a pixel count. The error at a given pixel is propagated
// to its not-yet-processed neighbors using the standard F-S fractions,
// ... (here) 7/16
// 3/16 5/16 1/16
// We work left-to-right on even rows, right-to-left on odd rows.
//
// We can get away with a single array (holding one row's worth of errors)
// by using it to store the current row's errors at pixel columns not yet
// processed, but the next row's errors at columns already processed. We
// need only a few extra variables to hold the errors immediately around the
// current column. (If we are lucky, those variables are in registers, but
// even if not, they're probably cheaper to access than array elements are.)
//
// The fserrors[] array has (#columns + 2) entries; the extra entry at
// each end saves us from special-casing the first and last pixels.
// Each entry is three values long, one value for each color component.
//
// Note: on a wide image, we might not have enough room in a PC's near data
// segment to hold the error array; so it is allocated with alloc.
// Private subobject
class my_cquantizer2 : jpeg_color_quantizer
{
// Space for the eventually created colormap is stashed here
public byte[][] sv_colormap; // colormap allocated at init time
public int desired; // desired # of colors = size of colormap
// Variables for accumulating image statistics
public ushort[, ,] histogram; // pointer to the histogram
public bool needs_zeroed; // true if next pass must zero histogram
// Variables for Floyd-Steinberg dithering
public int[] fserrors; // accumulated errors
public bool on_odd_row; // flag to remember which row we are on
public int[] error_limiter; // table for clamping the applied error
}
// Prescan some rows of pixels.
// In this module the prescan simply updates the histogram, which has been
// initialized to zeroes by start_pass.
// An output_buf parameter is required by the method signature, but no data
// is actually output (in fact the buffer controller is probably passing a
// null pointer).
static void prescan_quantize(jpeg_decompress cinfo, byte[][] input_buf, uint input_row, byte[][] output_buf, uint output_row, int num_rows)
{
my_cquantizer2 cquantize=(my_cquantizer2)cinfo.cquantize;
ushort[, ,] histogram=cquantize.histogram;
uint width=cinfo.output_width;
for(int row=0; row<num_rows; row++)
{
byte[] ptr=input_buf[input_row+row];
for(uint col=width, ind=0; col>0; col--, ind+=3)
{
// check for overflow and increment if not.
if(histogram[ptr[ind]>>C0_SHIFT, ptr[ind+1]>>C1_SHIFT, ptr[ind+2]>>C2_SHIFT]==ushort.MaxValue) continue;
histogram[ptr[ind]>>C0_SHIFT, ptr[ind+1]>>C1_SHIFT, ptr[ind+2]>>C2_SHIFT]++;
}
}
}
// Next we have the really interesting routines: selection of a colormap
// given the completed histogram.
// These routines work with a list of "boxes", each representing a rectangular
// subset of the input color space (to histogram precision).
class box
{
// The bounds of the box (inclusive); expressed as histogram indexes
public int c0min, c0max;
public int c1min, c1max;
public int c2min, c2max;
// The volume (actually 2-norm) of the box
public int volume;
// The number of nonzero histogram cells within this box
public int colorcount;
}
// Find the splittable box with the largest color population
// Returns null if no splittable boxes remain
static box find_biggest_color_pop(box[] boxlist, int numboxes)
{
int maxc=0;
box which=null;
for(int i=0; i<numboxes; i++)
{
box boxp=boxlist[i];
if(boxp.colorcount>maxc&&boxp.volume>0)
{
which=boxp;
maxc=boxp.colorcount;
}
}
return which;
}
// Find the splittable box with the largest (scaled) volume
// Returns null if no splittable boxes remain
static box find_biggest_volume(box[] boxlist, int numboxes)
{
int maxv=0;
box which=null;
for(int i=0; i<numboxes; i++)
{
box boxp=boxlist[i];
if(boxp.volume>maxv)
{
which=boxp;
maxv=boxp.volume;
}
}
return which;
}
// Shrink the min/max bounds of a box to enclose only nonzero elements,
// and recompute its volume and population
static void update_box(jpeg_decompress cinfo, box boxp)
{
my_cquantizer2 cquantize=(my_cquantizer2)cinfo.cquantize;
ushort[, ,] histogram=cquantize.histogram;
int dist0, dist1, dist2;
int ccount;
int c0min=boxp.c0min, c0max=boxp.c0max;
int c1min=boxp.c1min, c1max=boxp.c1max;
int c2min=boxp.c2min, c2max=boxp.c2max;
if(c0max>c0min)
{
for(int c0=c0min; c0<=c0max; c0++)
{
for(int c1=c1min; c1<=c1max; c1++)
{
for(int c2=c2min; c2<=c2max; c2++)
{
if(histogram[c0, c1, c2]!=0)
{
boxp.c0min=c0min=c0;
goto have_c0min;
}
}
}
}
}
have_c0min:
if(c0max>c0min)
{
for(int c0=c0max; c0>=c0min; c0--)
{
for(int c1=c1min; c1<=c1max; c1++)
{
for(int c2=c2min; c2<=c2max; c2++)
{
if(histogram[c0, c1, c2]!=0)
{
boxp.c0max=c0max=c0;
goto have_c0max;
}
}
}
}
}
have_c0max:
if(c1max>c1min)
{
for(int c1=c1min; c1<=c1max; c1++)
{
for(int c0=c0min; c0<=c0max; c0++)
{
for(int c2=c2min; c2<=c2max; c2++)
{
if(histogram[c0, c1, c2]!=0)
{
boxp.c1min=c1min=c1;
goto have_c1min;
}
}
}
}
}
have_c1min:
if(c1max>c1min)
{
for(int c1=c1max; c1>=c1min; c1--)
{
for(int c0=c0min; c0<=c0max; c0++)
{
for(int c2=c2min; c2<=c2max; c2++)
{
if(histogram[c0, c1, c2]!=0)
{
boxp.c1max=c1max=c1;
goto have_c1max;
}
}
}
}
}
have_c1max:
if(c2max>c2min)
{
for(int c2=c2min; c2<=c2max; c2++)
{
for(int c0=c0min; c0<=c0max; c0++)
{
for(int c1=c1min; c1<=c1max; c1++)
{
if(histogram[c0, c1, c2]!=0)
{
boxp.c2min=c2min=c2;
goto have_c2min;
}
}
}
}
}
have_c2min:
if(c2max>c2min)
{
for(int c2=c2max; c2>=c2min; c2--)
{
for(int c0=c0min; c0<=c0max; c0++)
{
for(int c1=c1min; c1<=c1max; c1++)
{
if(histogram[c0, c1, c2]!=0)
{
boxp.c2max=c2max=c2;
goto have_c2max;
}
}
}
}
}
have_c2max:
// Update box volume.
// We use 2-norm rather than real volume here; this biases the method
// against making long narrow boxes, and it has the side benefit that
// a box is splittable iff norm > 0.
// Since the differences are expressed in histogram-cell units,
// we have to shift back to byte units to get consistent distances;
// after which, we scale according to the selected distance scale factors.
dist0=((c0max-c0min)<<C0_SHIFT)*C0_SCALE;
dist1=((c1max-c1min)<<C1_SHIFT)*C1_SCALE;
dist2=((c2max-c2min)<<C2_SHIFT)*C2_SCALE;
boxp.volume=dist0*dist0+dist1*dist1+dist2*dist2;
// Now scan remaining volume of box and compute population
ccount=0;
for(int c0=c0min; c0<=c0max; c0++)
{
for(int c1=c1min; c1<=c1max; c1++)
{
for(int c2=c2min; c2<=c2max; c2++)
{
if(histogram[c0, c1, c2]!=0) ccount++;
}
}
}
boxp.colorcount=ccount;
}
// Repeatedly select and split the largest box until we have enough boxes
static int median_cut(jpeg_decompress cinfo, box[] boxlist, int numboxes, int desired_colors)
{
while(numboxes<desired_colors)
{
// Select box to split.
// Current algorithm: by population for first half, then by volume.
box b1;
if(numboxes*2<=desired_colors) b1=find_biggest_color_pop(boxlist, numboxes);
else b1=find_biggest_volume(boxlist, numboxes);
if(b1==null) break; // no splittable boxes left!
box b2=boxlist[numboxes]; // where new box will go
// Copy the color bounds to the new box.
b2.c0max=b1.c0max; b2.c1max=b1.c1max; b2.c2max=b1.c2max;
b2.c0min=b1.c0min; b2.c1min=b1.c1min; b2.c2min=b1.c2min;
// Choose which axis to split the box on.
// Current algorithm: longest scaled axis.
// See notes in update_box about scaling distances.
int c0=((b1.c0max-b1.c0min)<<C0_SHIFT)*C0_SCALE;
int c1=((b1.c1max-b1.c1min)<<C1_SHIFT)*C1_SCALE;
int c2=((b1.c2max-b1.c2min)<<C2_SHIFT)*C2_SCALE;
// We want to break any ties in favor of green, then red, blue last.
// This code does the right thing for R,G,B or B,G,R color orders only.
#if !BGR
int cmax=c1, n=1;
if(c0>cmax) { cmax=c0; n=0; }
if(c2>cmax) { n=2; }
#else
cmax=c1; n=1;
if(c2>cmax) { cmax=c2; n=2; }
if(c0>cmax) { n=0; }
#endif
// Choose split point along selected axis, and update box bounds.
// Current algorithm: split at halfway point.
// (Since the box has been shrunk to minimum volume,
// any split will produce two nonempty subboxes.)
// Note that lb value is max for lower box, so must be < old max.
int lb;
switch(n)
{
case 0:
lb=(b1.c0max+b1.c0min)/2;
b1.c0max=lb;
b2.c0min=lb+1;
break;
case 1:
lb=(b1.c1max+b1.c1min)/2;
b1.c1max=lb;
b2.c1min=lb+1;
break;
case 2:
lb=(b1.c2max+b1.c2min)/2;
b1.c2max=lb;
b2.c2min=lb+1;
break;
}
// Update stats for boxes
update_box(cinfo, b1);
update_box(cinfo, b2);
numboxes++;
}
return numboxes;
}
// Compute representative color for a box, put it in colormap[icolor]
static void compute_color(jpeg_decompress cinfo, box boxp, int icolor)
{
// Current algorithm: mean weighted by pixels (not colors)
// Note it is important to get the rounding correct!
my_cquantizer2 cquantize=(my_cquantizer2)cinfo.cquantize;
ushort[, ,] histogram=cquantize.histogram;
int total=0;
int c0total=0;
int c1total=0;
int c2total=0;
int c0min=boxp.c0min, c0max=boxp.c0max;
int c1min=boxp.c1min, c1max=boxp.c1max;
int c2min=boxp.c2min, c2max=boxp.c2max;
for(int c0=c0min; c0<=c0max; c0++)
{
for(int c1=c1min; c1<=c1max; c1++)
{
for(int c2=c2min; c2<=c2max; c2++)
{
int count=histogram[c0, c1, c2];
if(count!=0)
{
total+=count;
c0total+=((c0<<C0_SHIFT)+((1<<C0_SHIFT)>>1))*count;
c1total+=((c1<<C1_SHIFT)+((1<<C1_SHIFT)>>1))*count;
c2total+=((c2<<C2_SHIFT)+((1<<C2_SHIFT)>>1))*count;
}
}
}
}
cinfo.colormap[0][icolor]=(byte)((c0total+(total>>1))/total);
cinfo.colormap[1][icolor]=(byte)((c1total+(total>>1))/total);
cinfo.colormap[2][icolor]=(byte)((c2total+(total>>1))/total);
}
// Master routine for color selection
static void select_colors(jpeg_decompress cinfo, int desired_colors)
{
box[] boxlist=null;
// Allocate workspace for box list
try
{
boxlist=new box[desired_colors];
for(int i=0; i<desired_colors; i++) boxlist[i]=new box();
}
catch
{
ERREXIT1(cinfo, J_MESSAGE_CODE.JERR_OUT_OF_MEMORY, 4);
}
// Initialize one box containing whole space
int numboxes=1;
boxlist[0].c0min=0;
boxlist[0].c0max=MAXJSAMPLE>>C0_SHIFT;
boxlist[0].c1min=0;
boxlist[0].c1max=MAXJSAMPLE>>C1_SHIFT;
boxlist[0].c2min=0;
boxlist[0].c2max=MAXJSAMPLE>>C2_SHIFT;
// Shrink it to actually-used volume and set its statistics
update_box(cinfo, boxlist[0]);
// Perform median-cut to produce final box list
numboxes=median_cut(cinfo, boxlist, numboxes, desired_colors);
// Compute the representative color for each box, fill colormap
for(int i=0; i<numboxes; i++) compute_color(cinfo, boxlist[i], i);
cinfo.actual_number_of_colors=numboxes;
TRACEMS1(cinfo, 1, J_MESSAGE_CODE.JTRC_QUANT_SELECTED, numboxes);
}
// These routines are concerned with the time-critical task of mapping input
// colors to the nearest color in the selected colormap.
//
// We re-use the histogram space as an "inverse color map", essentially a
// cache for the results of nearest-color searches. All colors within a
// histogram cell will be mapped to the same colormap entry, namely the one
// closest to the cell's center. This may not be quite the closest entry to
// the actual input color, but it's almost as good. A zero in the cache
// indicates we haven't found the nearest color for that cell yet; the array
// is cleared to zeroes before starting the mapping pass. When we find the
// nearest color for a cell, its colormap index plus one is recorded in the
// cache for future use. The pass2 scanning routines call fill_inverse_cmap
// when they need to use an unfilled entry in the cache.
//
// Our method of efficiently finding nearest colors is based on the "locally
// sorted search" idea described by Heckbert and on the incremental distance
// calculation described by Spencer W. Thomas in chapter III.1 of Graphics
// Gems II (James Arvo, ed. Academic Press, 1991). Thomas points out that
// the distances from a given colormap entry to each cell of the histogram can
// be computed quickly using an incremental method: the differences between
// distances to adjacent cells themselves differ by a constant. This allows a
// fairly fast implementation of the "brute force" approach of computing the
// distance from every colormap entry to every histogram cell. Unfortunately,
// it needs a work array to hold the best-distance-so-far for each histogram
// cell (because the inner loop has to be over cells, not colormap entries).
// The work array elements have to be ints, so the work array would need
// 256Kb at our recommended precision. This is not feasible in DOS machines.
//
// To get around these problems, we apply Thomas' method to compute the
// nearest colors for only the cells within a small subbox of the histogram.
// The work array need be only as big as the subbox, so the memory usage
// problem is solved. Furthermore, we need not fill subboxes that are never
// referenced in pass2; many images use only part of the color gamut, so a
// fair amount of work is saved. An additional advantage of this
// approach is that we can apply Heckbert's locality criterion to quickly
// eliminate colormap entries that are far away from the subbox; typically
// three-fourths of the colormap entries are rejected by Heckbert's criterion,
// and we need not compute their distances to individual cells in the subbox.
// The speed of this approach is heavily influenced by the subbox size: too
// small means too much overhead, too big loses because Heckbert's criterion
// can't eliminate as many colormap entries. Empirically the best subbox
// size seems to be about 1/512th of the histogram (1/8th in each direction).
//
// Thomas' article also describes a refined method which is asymptotically
// faster than the brute-force method, but it is also far more complex and
// cannot efficiently be applied to small subboxes. It is therefore not
// useful for programs intended to be portable to DOS machines. On machines
// with plenty of memory, filling the whole histogram in one shot with Thomas'
// refined method might be faster than the present code --- but then again,
// it might not be any faster, and it's certainly more complicated.
// log2(histogram cells in update box) for each axis; this can be adjusted
const int BOX_C0_LOG=(HIST_C0_BITS-3);
const int BOX_C1_LOG=(HIST_C1_BITS-3);
const int BOX_C2_LOG=(HIST_C2_BITS-3);
const int BOX_C0_ELEMS=(1<<BOX_C0_LOG); // # of hist cells in update box
const int BOX_C1_ELEMS=(1<<BOX_C1_LOG);
const int BOX_C2_ELEMS=(1<<BOX_C2_LOG);
const int BOX_C0_SHIFT=(C0_SHIFT+BOX_C0_LOG);
const int BOX_C1_SHIFT=(C1_SHIFT+BOX_C1_LOG);
const int BOX_C2_SHIFT=(C2_SHIFT+BOX_C2_LOG);
// The next three routines implement inverse colormap filling. They could
// all be folded into one big routine, but splitting them up this way saves
// some stack space (the mindist[] and bestdist[] arrays need not coexist)
// and may allow some compilers to produce better code by registerizing more
// inner-loop variables.
// Locate the colormap entries close enough to an update box to be candidates
// for the nearest entry to some cell(s) in the update box. The update box
// is specified by the center coordinates of its first cell. The number of
// candidate colormap entries is returned, and their colormap indexes are
// placed in colorlist[].
// This routine uses Heckbert's "locally sorted search" criterion to select
// the colors that need further consideration.
static int find_nearby_colors(jpeg_decompress cinfo, int minc0, int minc1, int minc2, byte[] colorlist)
{
int numcolors=cinfo.actual_number_of_colors;
int[] mindist=new int[MAXNUMCOLORS]; // min distance to colormap entry i
// Compute true coordinates of update box's upper corner and center.
// Actually we compute the coordinates of the center of the upper-corner
// histogram cell, which are the upper bounds of the volume we care about.
// Note that since ">>" rounds down, the "center" values may be closer to
// min than to max; hence comparisons to them must be "<=", not "<".
int maxc0=minc0+((1<<BOX_C0_SHIFT)-(1<<C0_SHIFT));
int centerc0=(minc0+maxc0)>>1;
int maxc1=minc1+((1<<BOX_C1_SHIFT)-(1<<C1_SHIFT));
int centerc1=(minc1+maxc1)>>1;
int maxc2=minc2+((1<<BOX_C2_SHIFT)-(1<<C2_SHIFT));
int centerc2=(minc2+maxc2)>>1;
// For each color in colormap, find:
// 1. its minimum squared-distance to any point in the update box
// (zero if color is within update box);
// 2. its maximum squared-distance to any point in the update box.
// Both of these can be found by considering only the corners of the box.
// We save the minimum distance for each color in mindist[];
// only the smallest maximum distance is of interest.
int minmaxdist=0x7FFFFFFF;
for(int i=0; i<numcolors; i++)
{
int min_dist, max_dist, tdist;
// We compute the squared-c0-distance term, then add in the other two.
int x=cinfo.colormap[0][i];
if(x<minc0)
{
tdist=(x-minc0)*C0_SCALE;
min_dist=tdist*tdist;
tdist=(x-maxc0)*C0_SCALE;
max_dist=tdist*tdist;
}
else if(x>maxc0)
{
tdist=(x-maxc0)*C0_SCALE;
min_dist=tdist*tdist;
tdist=(x-minc0)*C0_SCALE;
max_dist=tdist*tdist;
}
else
{
// within cell range so no contribution to min_dist
min_dist=0;
if(x<=centerc0)
{
tdist=(x-maxc0)*C0_SCALE;
max_dist=tdist*tdist;
}
else
{
tdist=(x-minc0)*C0_SCALE;
max_dist=tdist*tdist;
}
}
x=cinfo.colormap[1][i];
if(x<minc1)
{
tdist=(x-minc1)*C1_SCALE;
min_dist+=tdist*tdist;
tdist=(x-maxc1)*C1_SCALE;
max_dist+=tdist*tdist;
}
else if(x>maxc1)
{
tdist=(x-maxc1)*C1_SCALE;
min_dist+=tdist*tdist;
tdist=(x-minc1)*C1_SCALE;
max_dist+=tdist*tdist;
}
else
{
// within cell range so no contribution to min_dist
if(x<=centerc1)
{
tdist=(x-maxc1)*C1_SCALE;
max_dist+=tdist*tdist;
}
else
{
tdist=(x-minc1)*C1_SCALE;
max_dist+=tdist*tdist;
}
}
x=cinfo.colormap[2][i];
if(x<minc2)
{
tdist=(x-minc2)*C2_SCALE;
min_dist+=tdist*tdist;
tdist=(x-maxc2)*C2_SCALE;
max_dist+=tdist*tdist;
}
else if(x>maxc2)
{
tdist=(x-maxc2)*C2_SCALE;
min_dist+=tdist*tdist;
tdist=(x-minc2)*C2_SCALE;
max_dist+=tdist*tdist;
}
else
{
// within cell range so no contribution to min_dist
if(x<=centerc2)
{
tdist=(x-maxc2)*C2_SCALE;
max_dist+=tdist*tdist;
}
else
{
tdist=(x-minc2)*C2_SCALE;
max_dist+=tdist*tdist;
}
}
mindist[i]=min_dist; // save away the results
if(max_dist<minmaxdist) minmaxdist=max_dist;
}
// Now we know that no cell in the update box is more than minmaxdist
// away from some colormap entry. Therefore, only colors that are
// within minmaxdist of some part of the box need be considered.
int ncolors=0;
for(int i=0; i<numcolors; i++)
{
if(mindist[i]<=minmaxdist) colorlist[ncolors++]=(byte)i;
}
return ncolors;
}
// Nominal steps between cell centers ("x" in Thomas article)
const int STEP_C0=((1<<C0_SHIFT)*C0_SCALE);
const int STEP_C1=((1<<C1_SHIFT)*C1_SCALE);
const int STEP_C2=((1<<C2_SHIFT)*C2_SCALE);
// Find the closest colormap entry for each cell in the update box,
// given the list of candidate colors prepared by find_nearby_colors.
// Return the indexes of the closest entries in the bestcolor[] array.
// This routine uses Thomas' incremental distance calculation method to
// find the distance from a colormap entry to successive cells in the box.
static void find_best_colors(jpeg_decompress cinfo, int minc0, int minc1, int minc2, int numcolors, byte[] colorlist, byte[] bestcolor)
{
// This array holds the distance to the nearest-so-far color for each cell
int[] bestdist=new int[BOX_C0_ELEMS*BOX_C1_ELEMS*BOX_C2_ELEMS];
// Initialize best-distance for each cell of the update box
for(int i=(BOX_C0_ELEMS*BOX_C1_ELEMS*BOX_C2_ELEMS-1); i>=0; i--) bestdist[i]=0x7FFFFFFF;
// For each color selected by find_nearby_colors,
// compute its distance to the center of each cell in the box.
// If that's less than best-so-far, update best distance and color number.
for(int i=0; i<numcolors; i++)
{
int icolor=colorlist[i];
// Compute (square of) distance from minc0/c1/c2 to this color
int inc0=(minc0-cinfo.colormap[0][icolor])*C0_SCALE;
int dist0=inc0*inc0;
int inc1=(minc1-cinfo.colormap[1][icolor])*C1_SCALE;
dist0+=inc1*inc1;
int inc2=(minc2-cinfo.colormap[2][icolor])*C2_SCALE;
dist0+=inc2*inc2;
// Form the initial difference increments
inc0=inc0*(2*STEP_C0)+STEP_C0*STEP_C0;
inc1=inc1*(2*STEP_C1)+STEP_C1*STEP_C1;
inc2=inc2*(2*STEP_C2)+STEP_C2*STEP_C2;
// Now loop over all cells in box, updating distance per Thomas method
int bptr=0;// pointer into bestdist[] array
int cptr=0;// pointer into bestcolor[] array
int xx0=inc0;
for(int ic0=BOX_C0_ELEMS-1; ic0>=0; ic0--)
{
int dist1=dist0;
int xx1=inc1;
for(int ic1=BOX_C1_ELEMS-1; ic1>=0; ic1--)
{
int dist2=dist1;
int xx2=inc2;
for(int ic2=BOX_C2_ELEMS-1; ic2>=0; ic2--)
{
if(dist2<bestdist[bptr])
{
bestdist[bptr]=dist2;
bestcolor[cptr]=(byte)icolor;
}
dist2+=xx2;
xx2+=2*STEP_C2*STEP_C2;
bptr++;
cptr++;
}
dist1+=xx1;
xx1+=2*STEP_C1*STEP_C1;
}
dist0+=xx0;
xx0+=2*STEP_C0*STEP_C0;
}
}
}
// Fill the inverse-colormap entries in the update box that contains
// histogram cell c0/c1/c2. (Only that one cell MUST be filled, but
// we can fill as many others as we wish.)
static void fill_inverse_cmap(jpeg_decompress cinfo, int c0, int c1, int c2)
{
my_cquantizer2 cquantize=(my_cquantizer2)cinfo.cquantize;
ushort[, ,] histogram=cquantize.histogram;
// This array lists the candidate colormap indexes.
byte[] colorlist=new byte[MAXNUMCOLORS];
// This array holds the actually closest colormap index for each cell.
byte[] bestcolor=new byte[BOX_C0_ELEMS*BOX_C1_ELEMS*BOX_C2_ELEMS];
// Convert cell coordinates to update box ID
c0>>=BOX_C0_LOG;
c1>>=BOX_C1_LOG;
c2>>=BOX_C2_LOG;
// Compute true coordinates of update box's origin corner.
// Actually we compute the coordinates of the center of the corner
// histogram cell, which are the lower bounds of the volume we care about.
int minc0=(c0<<BOX_C0_SHIFT)+((1<<C0_SHIFT)>>1);
int minc1=(c1<<BOX_C1_SHIFT)+((1<<C1_SHIFT)>>1);
int minc2=(c2<<BOX_C2_SHIFT)+((1<<C2_SHIFT)>>1);
// Determine which colormap entries are close enough to be candidates
// for the nearest entry to some cell in the update box.
int numcolors=find_nearby_colors(cinfo, minc0, minc1, minc2, colorlist);
// Determine the actually nearest colors.
find_best_colors(cinfo, minc0, minc1, minc2, numcolors, colorlist, bestcolor);
// Save the best color numbers (plus 1) in the main cache array
c0<<=BOX_C0_LOG; // convert ID back to base cell indexes
c1<<=BOX_C1_LOG;
c2<<=BOX_C2_LOG;
int cptr=0; // pointer into bestcolor[] array
for(int ic0=0; ic0<BOX_C0_ELEMS; ic0++)
{
for(int ic1=0; ic1<BOX_C1_ELEMS; ic1++)
{
for(int ic2=0; ic2<BOX_C2_ELEMS; ic2++)
{
histogram[c0+ic0, c1+ic1, c2+ic2]=(ushort)(bestcolor[cptr++]+1);
}
}
}
}
// Map some rows of pixels to the output colormapped representation.
// This version performs no dithering
static void pass2_no_dither(jpeg_decompress cinfo, byte[][] input_buf, uint input_row, byte[][] output_buf, uint output_row, int num_rows)
{
my_cquantizer2 cquantize=(my_cquantizer2)cinfo.cquantize;
ushort[, ,] histogram=cquantize.histogram;
uint width=cinfo.output_width;
for(int row=0; row<num_rows; row++)
{
byte[] inptr=input_buf[input_row+row];
byte[] outptr=output_buf[output_row+row];
uint iind=0, oind=0;
for(uint col=width; col>0; col--)
{
// get pixel value and index into the cache
int c0=inptr[iind++]>>C0_SHIFT;
int c1=inptr[iind++]>>C1_SHIFT;
int c2=inptr[iind++]>>C2_SHIFT;
// If we have not seen this color before, find nearest colormap entry
// and update the cache
if(histogram[c0, c1, c2]==0) fill_inverse_cmap(cinfo, c0, c1, c2);
// Now emit the colormap index for this cell
outptr[oind++]=(byte)(histogram[c0, c1, c2]-1);
}
}
}
// This version performs Floyd-Steinberg dithering
static void pass2_fs_dither(jpeg_decompress cinfo, byte[][] input_buf, uint input_row, byte[][] output_buf, uint output_row, int num_rows)
{
my_cquantizer2 cquantize=(my_cquantizer2)cinfo.cquantize;
ushort[, ,] histogram=cquantize.histogram;
uint width=cinfo.output_width;
int[] error_limit=cquantize.error_limiter;
byte[] colormap0=cinfo.colormap[0];
byte[] colormap1=cinfo.colormap[1];
byte[] colormap2=cinfo.colormap[2];
for(int row=0; row<num_rows; row++)
{
byte[] inptr=input_buf[input_row+row];
byte[] outptr=output_buf[output_row+row];
int iind=0, oind=0;
int dir; // +1 or -1 depending on direction
int dir3; // 3*dir, for advancing inptr & errorptr
int[] errorptr=cquantize.fserrors; // => fserrors[] at column before current
int errorptr_ind=0;
if(cquantize.on_odd_row)
{
// work right to left in this row
iind+=(int)(width-1)*3; // so point to rightmost pixel
oind+=(int)width-1;
dir=-1;
dir3=-3;
errorptr_ind=(int)(width+1)*3; // => entry after last column
cquantize.on_odd_row=false; // flip for next time
}
else
{
// work left to right in this row
dir=1;
dir3=3;
errorptr_ind=0;
cquantize.on_odd_row=true; // flip for next time
}
// Preset error values: no error propagated to first pixel from left
int cur0=0, cur1=0, cur2=0; // current error or pixel value
// and no error propagated to row below yet
int belowerr0=0, belowerr1=0, belowerr2=0; // error for pixel below cur
int bpreverr0=0, bpreverr1=0, bpreverr2=0; // error for below/prev col
for(uint col=width; col>0; col--)
{
// curN holds the error propagated from the previous pixel on the
// current line. Add the error propagated from the previous line
// to form the complete error correction term for this pixel, and
// round the error term (which is expressed * 16) to an integer.
// Right shift rounds towards minus infinity, so adding 8 is correct
// for either sign of the error value.
// Note: errorptr points to *previous* column's array entry.
cur0=(cur0+errorptr[errorptr_ind+dir3]+8)>>4;
cur1=(cur1+errorptr[errorptr_ind+dir3+1]+8)>>4;
cur2=(cur2+errorptr[errorptr_ind+dir3+2]+8)>>4;
// Limit the error using transfer function set by init_error_limit.
// See comments with init_error_limit for rationale.
cur0=error_limit[MAXJSAMPLE+cur0];
cur1=error_limit[MAXJSAMPLE+cur1];
cur2=error_limit[MAXJSAMPLE+cur2];
// Form pixel value + error, and range-limit to 0..MAXJSAMPLE.
// The maximum error is +- MAXJSAMPLE (or less with error limiting);
// this sets the required size of the range_limit array.
cur0+=inptr[iind];
cur1+=inptr[iind+1];
cur2+=inptr[iind+2];
cur0=(cur0>=MAXJSAMPLE?MAXJSAMPLE:(cur0<0?0:cur0));
cur1=(cur1>=MAXJSAMPLE?MAXJSAMPLE:(cur1<0?0:cur1));
cur2=(cur2>=MAXJSAMPLE?MAXJSAMPLE:(cur2<0?0:cur2));
// If we have not seen this color before, find nearest colormap
// entry and update the cache
if(histogram[cur0>>C0_SHIFT, cur1>>C1_SHIFT, cur2>>C2_SHIFT]==0) fill_inverse_cmap(cinfo, cur0>>C0_SHIFT, cur1>>C1_SHIFT, cur2>>C2_SHIFT);
// Now emit the colormap index for this cell
int pixcode=histogram[cur0>>C0_SHIFT, cur1>>C1_SHIFT, cur2>>C2_SHIFT]-1;
outptr[oind]=(byte)pixcode;
// Compute representation error for this pixel
cur0-=colormap0[pixcode];
cur1-=colormap1[pixcode];
cur2-=colormap2[pixcode];