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Win32

Win32 API wrapper for .NET and Mono written in C#

Contains static classes, enums and structures wrapping Win32 API calls.

  • DeviceContext: Class containing functions of the GDI relevant for OpenGL initialization.
  • DisplayMode: Class for managing display modes.
  • Monitor: Class for managing monitor devices.
  • Windows: Class for managing windows (not the OS, just the windows).
  • Font: Class for handling fonts.
  • GDI: Wrapper for GDI API calls.
  • IO: Namespace for I/O operations (incl. classes for file and file system operations).
  • IO.RawInput: Namespace for Raw Input API operations (class RawInput), enums and structures.
  • IO.HumanInterfaceDevices: Namespace for HID.

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Copyright (c) of C# port 2014-2015 by Shinta (shintadono@googlemail.com)

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Win32 API wrapper for .NET and Mono

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