This package is a series of both Runtime components and Editor tools developed by Reflect users. These can be used to easily customize and extend Reflect to your needs.
The components and tools are not maintained by the Reflect development team, and therefore come without any garantee that they will be maintained.
Reflect Extensions is distributed without any garantee or support. It's meant to inspire and help get started with Unity Reflect.
From the Package Manager, click on the + sign and select "Add package from git URL...", then paste one of the following urls.
For the latest version : https://github.com/Unity-Technologies/Reflect-Extensions.git
For version 1.1.0-preview.1 (compatible with Reflect 1.1.0-preview.6 and tested with Unity 2019.4.1f1): https://github.com/Unity-Technologies/Reflect-Extensions.git#1.1.0-preview.1
The Metadata Explorer allows you to browse all Metadatas contained in a Scene that contains Reflect Sync Prefabs, and easily select objects matching key/value pair criterias.
Custom Reflect Viewers, including Reflect API samples and Unity features.
Trees & RPCs replacements, Materials Remappings, Custom Family replacements, Sunlight, Clouds, Wind.
Custom Reflect Editor Tools, including Metadata Search & Replace.
This requires Unity Bolt (Visual Scripting Extension).
Allows for starting a Runtime with an Intro Video to engage the user while loading content.