Source repository for Himmerlands Ungdomsskole Game Development course in school year 2018-2019
Room to Room management. (Minimap ?) Elevators Wall running?
Sprites for everything:
- Player
- Frignis (Weapon)
- Walls
- Activatable walls
- Switches
- Enemies
Should bullets collide? If not, change them, custom layer management perhaps.
Whats our art style here? if metroid, then should we just rip it off completely? Look into importing that nice retro sprite renderer for sprites.