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I'm not going to support this server source or fix bugs. If you want to use is your own risk to manage/support itself. This source is unstable and need adjusts for PacketIds.cs (I mean, you need to set properly packet IDs for each client/server request).

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Devwarlt/Production-To-FSoD

 
 

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Production To FSoD

Check assets at https://github.com/Devwarlt/RotMG-Library.

Note:

I'm not going to support this server source or fix bugs. If you want to use is your own risk to manage/support itself. This source is unstable and need adjusts for PacketIds.cs (I mean, you need to set properly packet IDs for each client/server request).

Build Status

Build status

Additional License information

You are free to use this source as long as you credit theses guys:

  • Devwarlt (It's not my source, I just added some features to support latest RotMG version)
  • ossimc82/Fabian Fischer
  • C453
  • Trapped
  • Donran
  • creepylava
  • Krazyshank
  • Barm
  • Nilly
  • sebastianfra12 for some more behaviors
  • Kieron for making 1 behavior
  • everyone else that have contributed to this project on mpgh or any other site

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I'm not going to support this server source or fix bugs. If you want to use is your own risk to manage/support itself. This source is unstable and need adjusts for PacketIds.cs (I mean, you need to set properly packet IDs for each client/server request).

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