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Virtual-Cambridge-2019

Requirements

  • Unity
  • Visual Studio
  • GoogleVR Unity Library

Setup

Make a fresh Unity Project Clone this project into assest Once you are done make sure GoogleVR is added within Unity -> See Google VR

The Project also has some more depencies:

One you have added all these you will need to add the Images and the Materials (present in Resources) You should be able to download them from the Google Drive. One you download them put them in the assets folder as well. (Since these are large files this will take some time)

You will have to create a google cloud account and add agent using the import option. Finally, follow the steps here to authenticate with googles servers.

Check if it runs. If it doesn't run then use the package manager (in visual studio) to download Google Dialogflow using

Install-Package Google.Cloud.Dialogflow.V2 -Version 1.0.0

Then go into Packages where you should find all the depencies Navigate to [PackageName]/lib/net45 and copy the .dll file to Assets/Plugins and make sure that you have turned on the compile dll option in Unity

Your Project should be ready to run and test

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