Be aware that this isn't a project, but a folder, import this inside a unity project.
Half of them I learned them from school, watching a guide or reading a book, I optimized them for my needs.
The tools here are mostly AI.
- Behavior Tree
- Crowd Simulation
- Field of view
- Flock
- A* Pathfinding with an option of Theta*
- Waypoint system
- Object pooling system