A HBS BattleTech mod that provides a framework for runtime modifications of the contracts and encounters. This includes custom contract types, reuse of story maps, varying the encounter specifics such as spawn locations, lance numbers, map boundary size and objectives.
This works only for the generic contract types (e.g. Battle, Rescue etc) as it would break the balance for vanilla story missions.
For the latest information and documentation visit Mission Control Website
For a glimpse into the future of Mission Control check out the milestones, for example v0.4.0, and the issues section.
All feedback is welcome in the issues section.
I wouldn't have completed such an ambitious mod without the support and help of the modding community. Sorry if I miss anyone out as so many people have helped in their own way. In no particular order,
- Eck
- Morphyum
- jo
- LadyAleko
- akodoreign
- bloodydoves
- GentlePayload
- gnivler
- TekGnosis
- ...and everyone in the modder channels at BATTLETECHGAME discord who helped in lots of different ways!
Richard Griffiths (CWolf)