Beispiel #1
0
        /// <summary>
        /// Attach an item to an avatar specifying attachment details
        /// </summary>
        /// <param name="itemID">The <seealso cref="libsecondlife.LLUUID"/> of the item to attach</param>
        /// <param name="ownerID">The <seealso cref="libsecondlife.LLUUID"/> attachments owner</param>
        /// <param name="name">The name of the attachment</param>
        /// <param name="description">The description of the attahment</param>
        /// <param name="perms">The <seealso cref="libsecondlife.Permissions"/> to apply when attached</param>
        /// <param name="itemFlags">The <seealso cref="libsecondlife.InventoryItemFlags"/> of the attachment</param>
        /// <param name="attachPoint">the <seealso cref="libsecondlife.AttachmentPoint"/> on the avatar 
        /// to attach the item to</param>
        public void Attach(LLUUID itemID, LLUUID ownerID, string name, string description,
            Permissions perms, InventoryItemFlags itemFlags, AttachmentPoint attachPoint)
        {
            // TODO: At some point it might be beneficial to have AppearanceManager track what we
            // are currently wearing for attachments to make enumeration and detachment easier

            RezSingleAttachmentFromInvPacket attach = new RezSingleAttachmentFromInvPacket();

            attach.AgentData.AgentID = Client.Self.AgentID;
            attach.AgentData.SessionID = Client.Self.SessionID;

            attach.ObjectData.AttachmentPt = (byte)attachPoint;
            attach.ObjectData.Description = Helpers.StringToField(description);
            attach.ObjectData.EveryoneMask = (uint)perms.EveryoneMask;
            attach.ObjectData.GroupMask = (uint)perms.GroupMask;
            attach.ObjectData.ItemFlags = (uint)itemFlags;
            attach.ObjectData.ItemID = itemID;
            attach.ObjectData.Name = Helpers.StringToField(name);
            attach.ObjectData.NextOwnerMask = (uint)perms.NextOwnerMask;
            attach.ObjectData.OwnerID = ownerID;

            Client.Network.SendPacket(attach);
        }
Beispiel #2
0
        public override bool Decode()
        {
            int version = -1;
            Permissions = new Permissions();
            string data = Helpers.FieldToUTF8String(AssetData);

            string[] lines = data.Split('\n');
            for (int stri = 0; stri < lines.Length; stri++)
            {
                if (stri == 0)
                {
                    string versionstring = lines[stri];
                    version = Int32.Parse(versionstring.Split(' ')[2]);
                    if (version != 22 && version != 18)
                        return false;
                }
                else if (stri == 1)
                {
                    Name = lines[stri];
                }
                else if (stri == 2)
                {
                    Description = lines[stri];
                }
                else
                {
                    string line = lines[stri].Trim();
                    string[] fields = line.Split('\t');

                    if (fields.Length == 1)
                    {
                        fields = line.Split(' ');
                        if (fields[0] == "parameters")
                        {

                            int count = Int32.Parse(fields[1]) + stri;
                            for (; stri < count; )
                            {
                                stri++;
                                line = lines[stri].Trim();
                                fields = line.Split(' ');

                                int id = Int32.Parse(fields[0]);
                                float weight = float.Parse(fields[1], System.Globalization.NumberStyles.Float,
                                    Helpers.EnUsCulture.NumberFormat);

                                Params[id] = weight;
                            }
                        }
                        else if (fields[0] == "textures")
                        {
                            int count = Int32.Parse(fields[1]) + stri;
                            for (; stri < count; )
                            {
                                stri++;
                                line = lines[stri].Trim();
                                fields = line.Split(' ');

                                AppearanceManager.TextureIndex id = (AppearanceManager.TextureIndex)Int32.Parse(fields[0]);
                                LLUUID texture = new LLUUID(fields[1]);

                                Textures[id] = texture;
                            }
                        }
                        else if (fields[0] == "type")
                        {
                            WearableType = (WearableType)Int32.Parse(fields[1]);
                        }

                    }
                    else if (fields.Length == 2)
                    {
                        switch (fields[0])
                        {
                            case "creator_mask":
                                // Deprecated, apply this as the base mask
                                Permissions.BaseMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "base_mask":
                                Permissions.BaseMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "owner_mask":
                                Permissions.OwnerMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "group_mask":
                                Permissions.GroupMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "everyone_mask":
                                Permissions.EveryoneMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "next_owner_mask":
                                Permissions.NextOwnerMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "creator_id":
                                Creator = new LLUUID(fields[1]);
                                break;
                            case "owner_id":
                                Owner = new LLUUID(fields[1]);
                                break;
                            case "last_owner_id":
                                LastOwner = new LLUUID(fields[1]);
                                break;
                            case "group_id":
                                Group = new LLUUID(fields[1]);
                                break;
                            case "group_owned":
                                GroupOwned = (Int32.Parse(fields[1]) != 0);
                                break;
                            case "sale_type":
                                ForSale = InventoryManager.StringToSaleType(fields[1]);
                                break;
                            case "sale_price":
                                SalePrice = Int32.Parse(fields[1]);
                                break;
                            case "sale_info":
                                // Container for sale_type and sale_price, ignore
                                break;
                            default:
                                return false;
                        }
                    }
                }
            }

            return true;
        }
Beispiel #3
0
        public override void Decode()
        {
            int version = -1;
            int n = -1;
            string data = Helpers.FieldToUTF8String(AssetData);

            n = data.IndexOf('\n');
            version = Int32.Parse(data.Substring(19, n - 18));
            data = data.Remove(0, n);

            if (version != 22)
                throw new Exception("Wearable asset has unrecognized version " + version);

            n = data.IndexOf('\n');
            Name = data.Substring(0, n);
            data = data.Remove(0, n);

            n = data.IndexOf('\n');
            Description = data.Substring(0, n);
            data = data.Remove(0, n);

            // Split in to an upper and lower half
            string[] parts = data.Split(new string[] { "parameters" }, StringSplitOptions.None);
            parts[1] = "parameters" + parts[1];

            Permissions = new Permissions();

            // Parse the upper half
            string[] lines = parts[0].Split('\n');
            foreach (string thisline in lines)
            {
                string line = thisline.Trim();
                string[] fields = line.Split('\t');

                if (fields.Length == 2)
                {
                    if (fields[0] == "creator_mask")
                    {
                        // Deprecated, apply this as the base mask
                        Permissions.BaseMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                    }
                    else if (fields[0] == "base_mask")
                    {
                        Permissions.BaseMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                    }
                    else if (fields[0] == "owner_mask")
                    {
                        Permissions.OwnerMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                    }
                    else if (fields[0] == "group_mask")
                    {
                        Permissions.GroupMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                    }
                    else if (fields[0] == "everyone_mask")
                    {
                        Permissions.EveryoneMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                    }
                    else if (fields[0] == "next_owner_mask")
                    {
                        Permissions.NextOwnerMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                    }
                    else if (fields[0] == "creator_id")
                    {
                        Creator = new LLUUID(fields[1]);
                    }
                    else if (fields[0] == "owner_id")
                    {
                        Owner = new LLUUID(fields[1]);
                    }
                    else if (fields[0] == "last_owner_id")
                    {
                        LastOwner = new LLUUID(fields[1]);
                    }
                    else if (fields[0] == "group_id")
                    {
                        Group = new LLUUID(fields[1]);
                    }
                    else if (fields[0] == "group_owned")
                    {
                        GroupOwned = (Int32.Parse(fields[1]) != 0);
                    }
                    else if (fields[0] == "sale_type")
                    {
                        ForSale = InventoryManager.StringToSaleType(fields[1]);
                    }
                    else if (fields[0] == "sale_price")
                    {
                        SalePrice = Int32.Parse(fields[1]);
                    }
                }
                else if (line.StartsWith("type "))
                {
                    WearableType = (WearableType)Int32.Parse(line.Substring(5));
                    break;
                }
            }

            // Break up the lower half in to parameters and textures
            string[] lowerparts = parts[1].Split(new string[] { "textures" }, StringSplitOptions.None);
            lowerparts[1] = "textures" + lowerparts[1];

            // Parse the parameters
            lines = lowerparts[0].Split('\n');
            foreach (string line in lines)
            {
                string[] fields = line.Split(' ');

                // Use exception handling to deal with all the lines we aren't interested in
                try
                {
                    int id = Int32.Parse(fields[0]);
                    if (fields[1] == ",")
                    {
                        fields[1] = "0";
                    }
                    else
                    {
                        fields[1] = fields[1].Replace(',', '.');
                    }
                    float weight = Single.Parse(fields[1], System.Globalization.NumberStyles.Float,
                        Helpers.EnUsCulture.NumberFormat);

                    Params[id] = weight;
                }
                catch (Exception)
                {
                }
            }

            // Parse the textures
            lines = lowerparts[1].Split('\n');
            foreach (string line in lines)
            {
                string[] fields = line.Split(' ');

                // Use exception handling to deal with all the lines we aren't interested in
                try
                {
                    AppearanceManager.TextureIndex id = (AppearanceManager.TextureIndex)Int32.Parse(fields[0]);
                    LLUUID texture = new LLUUID(fields[1]);

                    Textures[id] = texture;
                }
                catch (Exception)
                {
                }
            }
        }