/// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Game1 game = new Game1())
     {
         game.Run();
     }
 }
 public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
 {
     game = new Game1 ();
     game.Run ();
 }
Beispiel #3
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 static void Main()
 {
     using (var game = new Game1())
         game.Run();
 }