Beispiel #1
0
        /// <summary>
        /// When the user cancels the main menu, ask if they want to exit the sample.
        /// </summary>
        protected override void OnCancel( PlayerIndex playerIndex )
        {
            const string message = "Are you sure you want to exit this sample?";

              MessageBoxScreen confirmExitMessageBox = new MessageBoxScreen( message );

              confirmExitMessageBox.Accepted += ConfirmExitMessageBoxAccepted;

              ScreenManager.AddScreen( confirmExitMessageBox, playerIndex );
        }
Beispiel #2
0
        /// <summary>
        /// Event handler for when the Quit Game menu entry is selected.
        /// </summary>
        void QuitGameMenuEntrySelected( object sender, PlayerIndexEventArgs e )
        {
            const string message = "Are you sure you want to quit this game?";

              MessageBoxScreen confirmQuitMessageBox = new MessageBoxScreen( message );

              confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted;

              ScreenManager.AddScreen( confirmQuitMessageBox, ControllingPlayer );
        }