Beispiel #1
0
        public override void MouseUp(NSEvent theEvent)
        {
            MouseButton b;

            if (MonoMacEnums.TryGetUnoMouseButton(theEvent.ButtonNumber, out b))
            {
                PressedMouseButtons &= ~(1U << (int)b);
                var p = Remap(theEvent.LocationInWindow);
                Bootstrapper.OnMouseUp(_unoWindow, p.X, p.Y, b);
                _hasDown = false;
            }
            else
            {
                Log.Error("Unsupported mouse button: " + theEvent.ButtonNumber);
            }
        }
Beispiel #2
0
        public override void MouseDown(NSEvent theEvent)
        {
            MouseButton b;

            if (MonoMacEnums.TryGetUnoMouseButton(theEvent.ButtonNumber, out b))
            {
                PressedMouseButtons |= 1U << (int)b;
                var p = Remap(theEvent.LocationInWindow);
                _lastX      = p.X;
                _lastY      = p.Y;
                _lastButton = b;
                _hasDown    = true;
                Bootstrapper.OnMouseDown(_unoWindow, p.X, p.Y, b);
            }
            else
            {
                Log.Error("Unsupported mouse button: " + theEvent.ButtonNumber);
            }
        }