Beispiel #1
0
 public GameEngine(IGameDisplay display, IBoard board, PlayGameHandler playGameHandler)
 {
     _display = display;
     _board = board;
     _playGameHandler = playGameHandler;
 }
 public void SetSuccessor(PlayGameHandler successor)
 {
     _successor = successor;
 }
 public void SetSuccessor(PlayGameHandler successor)
 {
     _successor = successor;
 }