Beispiel #1
0
 public void disconnect(Controller toBeDisConnected)
 {
     while (connectedPlayers.Remove(toBeDisConnected)) { }
 }
Beispiel #2
0
 /// <summary>
 /// Players who wish to receive information from this stream must connect first. 
 /// </summary>
 /// <param name="toBeConnected"></param>
 public void connect(Controller toBeConnected)
 {
     connectedPlayers.Add(toBeConnected);
 }