Beispiel #1
0
        BeginWrite(byte [] buffer, int offset, int count, AsyncCallback callback, object state)
        {
            if (!CanWrite)
            {
                throw new NotSupportedException("This stream does not support writing");
            }

            // Creating a class derived from Stream that doesn't override BeginWrite
            // shows that it actually calls Write and does everything synchronously except
            // when invoking the callback, which is done from the ThreadPool.
            // Just put this in the Write override:
            //  Console.WriteLine ("Write");
            //  Console.WriteLine (Environment.StackTrace);
            //	Thread.Sleep (10000);

            StreamAsyncResult result = new StreamAsyncResult(state);

            try {
                Write(buffer, offset, count);
                result.SetComplete(null);
            } catch (Exception e) {
                result.SetComplete(e);
            }

            if (callback != null)
            {
                callback.BeginInvoke(result, null, null);
            }

            return(result);
        }
Beispiel #2
0
        BeginRead(byte [] buffer, int offset, int count, AsyncCallback callback, object state)
        {
            if (!CanRead)
            {
                throw new NotSupportedException("This stream does not support reading");
            }

            // Creating a class derived from Stream that doesn't override BeginRead
            // shows that it actually calls Read and does everything synchronously.
            // Just put this in the Read override:
            //	Console.WriteLine ("Read");
            //  Console.WriteLine (Environment.StackTrace);
            //	Thread.Sleep (10000);
            //	return 10;

            StreamAsyncResult result = new StreamAsyncResult(state);

            try {
                int nbytes = Read(buffer, offset, count);
                result.SetComplete(null, nbytes);
            } catch (Exception e) {
                result.SetComplete(e, 0);
            }

            if (callback != null)
            {
                callback(result);
            }

            return(result);
        }
Beispiel #3
0
        /// <summary>Begins an asynchronous write operation.</summary>
        /// <returns>An IAsyncResult that represents the asynchronous write, which could still be pending.</returns>
        /// <param name="buffer">The buffer to write data from. </param>
        /// <param name="offset">The byte offset in <paramref name="buffer" /> from which to begin writing. </param>
        /// <param name="count">The maximum number of bytes to write. </param>
        /// <param name="callback">An optional asynchronous callback, to be called when the write is complete. </param>
        /// <param name="state">A user-provided object that distinguishes this particular asynchronous write request from other requests. </param>
        /// <exception cref="T:System.IO.IOException">Attempted an asynchronous write past the end of the stream, or a disk error occurs. </exception>
        /// <exception cref="T:System.ArgumentException">One or more of the arguments is invalid. </exception>
        /// <exception cref="T:System.ObjectDisposedException">Methods were called after the stream was closed. </exception>
        /// <exception cref="T:System.NotSupportedException">The current Stream implementation does not support the write operation. </exception>
        /// <filterpriority>2</filterpriority>
        public virtual IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
        {
            if (!this.CanWrite)
            {
                throw new NotSupportedException("This stream does not support writing");
            }
            StreamAsyncResult streamAsyncResult = new StreamAsyncResult(state);

            try
            {
                this.Write(buffer, offset, count);
                streamAsyncResult.SetComplete(null);
            }
            catch (Exception complete)
            {
                streamAsyncResult.SetComplete(complete);
            }
            if (callback != null)
            {
                callback.BeginInvoke(streamAsyncResult, null, null);
            }
            return(streamAsyncResult);
        }
Beispiel #4
0
        /// <summary>Begins an asynchronous read operation.</summary>
        /// <returns>An <see cref="T:System.IAsyncResult" /> that represents the asynchronous read, which could still be pending.</returns>
        /// <param name="buffer">The buffer to read the data into. </param>
        /// <param name="offset">The byte offset in <paramref name="buffer" /> at which to begin writing data read from the stream. </param>
        /// <param name="count">The maximum number of bytes to read. </param>
        /// <param name="callback">An optional asynchronous callback, to be called when the read is complete. </param>
        /// <param name="state">A user-provided object that distinguishes this particular asynchronous read request from other requests. </param>
        /// <exception cref="T:System.IO.IOException">Attempted an asynchronous read past the end of the stream, or a disk error occurs. </exception>
        /// <exception cref="T:System.ArgumentException">One or more of the arguments is invalid. </exception>
        /// <exception cref="T:System.ObjectDisposedException">Methods were called after the stream was closed. </exception>
        /// <exception cref="T:System.NotSupportedException">The current Stream implementation does not support the read operation. </exception>
        /// <filterpriority>2</filterpriority>
        public virtual IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
        {
            if (!this.CanRead)
            {
                throw new NotSupportedException("This stream does not support reading");
            }
            StreamAsyncResult streamAsyncResult = new StreamAsyncResult(state);

            try
            {
                int nbytes = this.Read(buffer, offset, count);
                streamAsyncResult.SetComplete(null, nbytes);
            }
            catch (Exception e)
            {
                streamAsyncResult.SetComplete(e, 0);
            }
            if (callback != null)
            {
                callback(streamAsyncResult);
            }
            return(streamAsyncResult);
        }
Beispiel #5
0
		BeginWrite (byte [] buffer, int offset, int count, AsyncCallback callback, object state)
		{
			if (!CanWrite)
				throw new NotSupportedException ("This stream does not support writing");
	
			// Creating a class derived from Stream that doesn't override BeginWrite
			// shows that it actually calls Write and does everything synchronously except
			// when invoking the callback, which is done from the ThreadPool.
			// Just put this in the Write override:
			// 	Console.WriteLine ("Write");
			// 	Console.WriteLine (Environment.StackTrace);
			//	Thread.Sleep (10000);

			StreamAsyncResult result = new StreamAsyncResult (state);
			try {
				Write (buffer, offset, count);
				result.SetComplete (null);
			} catch (Exception e) {
				result.SetComplete (e);
			}

			if (callback != null)
				callback.BeginInvoke (result, null, null);

			return result;
		}
Beispiel #6
0
		BeginRead (byte [] buffer, int offset, int count, AsyncCallback callback, object state)
		{
			if (!CanRead)
				throw new NotSupportedException ("This stream does not support reading");

			// Creating a class derived from Stream that doesn't override BeginRead
			// shows that it actually calls Read and does everything synchronously.
			// Just put this in the Read override:
			//	Console.WriteLine ("Read");
			// 	Console.WriteLine (Environment.StackTrace);
			//	Thread.Sleep (10000);
			//	return 10;

			StreamAsyncResult result = new StreamAsyncResult (state);
			try {
				int nbytes = Read (buffer, offset, count);
				result.SetComplete (null, nbytes);
			} catch (Exception e) {
				result.SetComplete (e, 0);
			}

			if (callback != null)
				callback (result);

			return result;
		}