public SerializerResolver(SerializerResolverBuilder serializerResolverBuilder)
 {
     this.serializerResolverBuilder = serializerResolverBuilder;
 }
 public SerializerResolver(SerializerResolverBuilder serializerResolverBuilder)
 {
     this.serializerResolverBuilder = serializerResolverBuilder;
 }
 public MessageSerializer(SerializerResolverBuilder serializerResolverBuilder)
 {
     this.packetInspector    = new PacketInspector();
     this.serializerResolver = serializerResolverBuilder.Build();
     this.headerSerializer   = new HeaderSerializer();
 }
 public MessageSerializer(SerializerResolverBuilder serializerResolverBuilder)
 {
     this.packetInspector    = new PacketInspector(new TypeInfo(typeof(MessageBody)));
     this.serializerResolver = serializerResolverBuilder.Build();
     this.headerSerializer   = new HeaderSerializer();
 }
 public MessageSerializer(SerializerResolverBuilder serializerResolverBuilder)
 {
     this.packetInspector = new PacketInspector();
     this.serializerResolver = serializerResolverBuilder.Build();
     this.headerSerializer = new HeaderSerializer();
 }
        private object SerializeDeserialize(object obj)
        {
            MemoryStream memoryStream = null;

            var serializerResolver = new SerializerResolverBuilder<MessageBody>().Build();
            var serializer = serializerResolver.GetSerializer(obj.GetType());

            try
            {
                memoryStream = new MemoryStream();
                using (var streamWriter = new StreamWriter(memoryStream))
                using (var streamReader = new StreamReader(memoryStream))
                {
                    var serializationContext = new SerializationContext(serializerResolver);
                    serializer.Serialize(streamWriter, serializationContext, obj);
                    var arr = memoryStream.ToArray();
                    Console.WriteLine(BitConverter.ToString(arr));

                    memoryStream.Position = 0;
                    var deserializationContext = new SerializationContext(serializerResolver);
                    var result = serializer.Deserialize(streamReader, deserializationContext);
                    memoryStream = null;
                    return result;
                }
            }
            finally
            {
                if (memoryStream != null)
                {
                    memoryStream.Dispose();
                }
            }
        }