public ClaimListGump(AAnimalTrainer trainer, Mobile from, List <BaseCreature> list) : base(50, 50)                            //ArrayList list ) : base( 50, 50 )
            {
                m_Trainer = trainer;
                m_From    = from;
                m_List    = list;

                from.CloseGump(typeof(ClaimListGump));

                AddPage(0);

                AddBackground(0, 0, 325, 50 + (list.Count * 20), 9250);
                AddAlphaRegion(5, 5, 315, 40 + (list.Count * 20));

                AddHtml(15, 15, 275, 20, "<BASEFONT COLOR=#FFFFFF>Select a pet to retrieve from the stables:</BASEFONT>", false, false);

                for (int i = 0; i < list.Count; ++i)
                {
                    BaseCreature pet = list[i];                                //as BaseCreature;

                    if (pet == null || pet.Deleted)
                    {
                        continue;
                    }

                    AddButton(15, 39 + (i * 20), 10006, 10006, i + 1, GumpButtonType.Reply, 0);
                    AddHtml(32, 35 + (i * 20), 275, 18, String.Format("<BASEFONT COLOR=#C0C0EE>{0}</BASEFONT>", pet.Name), false, false);
                }
            }
			public ClaimListGump( AAnimalTrainer trainer, Mobile from, List<BaseCreature> list ) : base( 50, 50 )             //ArrayList list ) : base( 50, 50 )
			{
				m_Trainer = trainer;
				m_From = from;
				m_List = list;

				from.CloseGump( typeof( ClaimListGump ) );

				AddPage( 0 );

				AddBackground( 0, 0, 325, 50 + (list.Count * 20), 9250 );
				AddAlphaRegion( 5, 5, 315, 40 + (list.Count * 20) );

				AddHtml( 15, 15, 275, 20, "<BASEFONT COLOR=#FFFFFF>Select a pet to retrieve from the stables:</BASEFONT>", false, false );

				for ( int i = 0; i < list.Count; ++i )
				{
					BaseCreature pet = list[i];            //as BaseCreature;

					if ( pet == null || pet.Deleted )
						continue;

					AddButton( 15, 39 + (i * 20), 10006, 10006, i + 1, GumpButtonType.Reply, 0 );
					AddHtml( 32, 35 + (i * 20), 275, 18, String.Format( "<BASEFONT COLOR=#C0C0EE>{0}</BASEFONT>", pet.Name ), false, false );
				}
			}
		public override void OnDoubleClick( Mobile from )
		{
			if ( !IsChildOf( from.Backpack ) )
			{
				from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
			}
			else if ( from.AccessLevel >= AccessLevel.GameMaster )
			{
				from.SendLocalizedMessage( 503248 ); // Your godly powers allow you to place this vendor whereever you wish.

				Mobile v = new AAnimalTrainer();//( from, BaseHouse.FindHouseAt( from ) );

				v.Direction = from.Direction & Direction.Mask;
				v.MoveToWorld( from.Location, from.Map );

				this.Delete();
			}
			else
			{
				BaseHouse house = BaseHouse.FindHouseAt( from );

				if ( house == null )
				{
					from.SendLocalizedMessage( 503240 ); // Vendors can only be placed in houses.	
				}
				else if ( BaseHouse.NewVendorSystem && !house.IsOwner( from ) )
				{
					from.SendLocalizedMessage( 1062423 ); // Only the house owner can directly place vendors.  Please ask the house owner to offer you a vendor contract so that you may place a vendor in this house.
				}
				else if ( !house.Public || !house.CanPlaceNewVendor() ) 
				{
					from.SendLocalizedMessage( 503241 ); // You cannot place this vendor or barkeep.  Make sure the house is public and has sufficient storage available.
				}
				else
				{
					bool vendor, contract;
					BaseHouse.IsThereVendor( from.Location, from.Map, out vendor, out contract );

					if ( vendor )
					{
						from.SendLocalizedMessage( 1062677 ); // You cannot place a vendor or barkeep at this location.
					}
					else if ( contract )
					{
						from.SendLocalizedMessage( 1062678 ); // You cannot place a vendor or barkeep on top of a rental contract!
					}
					else
					{
						Mobile v = new AAnimalTrainer();//( from, house );

						v.Direction = from.Direction & Direction.Mask;
						v.MoveToWorld( from.Location, from.Map );

						//v.SayTo( from, 503246 ); // Ah! it feels good to be working again.

						this.Delete();
					}
				}
			}
		}
        public override void GetContextMenuEntries(Mobile from, List <ContextMenuEntry> list)
        {
            BaseHouse house = BaseHouse.FindHouseAt(from);

            if (house != null && from.Alive)
            {
                if (house.IsOwner(from) && house.IsInside(from))
                {
                    AAnimalTrainer.GetContextMenuEntries(from, this, list);                      //HERE
                }

                base.GetContextMenuEntries(from, list);
            }
        }
 public StableEntry(AAnimalTrainer trainer, Mobile from) : base(6126, 12)
 {
     m_Trainer = trainer;
     m_From    = from;
 }
 public StableTarget(AAnimalTrainer trainer) : base(12, false, TargetFlags.None)
 {
     m_Trainer = trainer;
 }
 public ClaimAllEntry(AAnimalTrainer trainer, Mobile from) : base(6127, 12)
 {
     m_Trainer = trainer;
     m_From    = from;
 }
			public StableEntry( AAnimalTrainer trainer, Mobile from ) : base( 6126, 12 )
			{
				m_Trainer = trainer;
				m_From = from;
			}
			public StableTarget( AAnimalTrainer trainer ) : base( 12, false, TargetFlags.None )
			{
				m_Trainer = trainer;
			}
			public ClaimAllEntry( AAnimalTrainer trainer, Mobile from ) : base( 6127, 12 )
			{
				m_Trainer = trainer;
				m_From = from;
			}