public GameStats GetGameStats(Game game)
 {
     GameStats stats = new GameStats
     {
         GameId = game.UniqueId,
         TotalTime = (game.EndedAt - game.StartedAt),
         TeamInGameStats = new TeamInGameStats[2]
         {
             new TeamInGameStats(),
             new TeamInGameStats()
         },
         Winner = game.GamePlay.SetWins[0] > game.GamePlay.SetWins[1] ? 0 : 1
     };
     foreach (Set set in game.GamePlay.Sets)
     {
         if (set == null || set.Information == null ||
             set.Information[0] == null || set.Information[1] == null)
             continue;
         stats.TeamInGameStats[set.Winner].NumberOfSetsWon++;
         stats.TeamInGameStats[0].NumberOfTimeOuts += set.Information[0].NumberOfTimeOutsUsed;
         stats.TeamInGameStats[1].NumberOfTimeOuts += set.Information[1].NumberOfTimeOutsUsed;
         stats.TeamInGameStats[0].NumberOfSubstitutions += set.Information[0].Substitutions.ToList().Count(s => s != null);
         stats.TeamInGameStats[1].NumberOfSubstitutions += set.Information[1].Substitutions.ToList().Count(s => s != null);
     }
     return stats;
 }
 public GameStatsViewModel(GameStats gameStats)
 {
     GameStats = gameStats;
 }