Beispiel #1
0
        protected override bool TryExecuteWorker(IncidentParms parms)
        {
            if (parms.target is Map)
            {
                return(IncidentDefOf.TravelerGroup.Worker.TryExecute(parms));
            }
            Caravan caravan = (Caravan)parms.target;

            if (!TryFindFaction(out var faction))
            {
                return(false);
            }
            List <Pawn> list = GenerateCaravanPawns(faction);

            if (!list.Any())
            {
                Log.Error("IncidentWorker_CaravanMeeting could not generate any pawns.");
                return(false);
            }
            Caravan metCaravan = CaravanMaker.MakeCaravan(list, faction, -1, addToWorldPawnsIfNotAlready: false);

            CameraJumper.TryJumpAndSelect(caravan);
            DiaNode diaNode = new DiaNode((string)"CaravanMeeting".Translate(caravan.Name, faction.Name, PawnUtility.PawnKindsToLineList(metCaravan.PawnsListForReading.Select((Pawn x) => x.kindDef), "  - ")).CapitalizeFirst());
            Pawn    bestPlayerNegotiator = BestCaravanPawnUtility.FindBestNegotiator(caravan, faction, metCaravan.TraderKind);

            if (metCaravan.CanTradeNow)
            {
                DiaOption diaOption = new DiaOption("CaravanMeeting_Trade".Translate());
                diaOption.action = delegate
                {
                    Find.WindowStack.Add(new Dialog_Trade(bestPlayerNegotiator, metCaravan));
                    PawnRelationUtility.Notify_PawnsSeenByPlayer_Letter_Send(metCaravan.Goods.OfType <Pawn>(), "LetterRelatedPawnsTradingWithOtherCaravan".Translate(Faction.OfPlayer.def.pawnsPlural), LetterDefOf.NeutralEvent);
                };
                if (bestPlayerNegotiator == null)
                {
                    if (metCaravan.TraderKind.permitRequiredForTrading != null && !caravan.pawns.Any((Pawn p) => p.royalty != null && p.royalty.HasPermit(metCaravan.TraderKind.permitRequiredForTrading, faction)))
                    {
                        RoyalTitleDef royalTitleDef = faction.def.RoyalTitlesAwardableInSeniorityOrderForReading.First((RoyalTitleDef t) => t.permits != null && t.permits.Contains(metCaravan.TraderKind.permitRequiredForTrading));
                        diaOption.Disable("CaravanMeeting_NoPermit".Translate(royalTitleDef.GetLabelForBothGenders(), faction).Resolve());
                    }
                    else
                    {
                        diaOption.Disable("CaravanMeeting_TradeIncapable".Translate());
                    }
                }
                diaNode.options.Add(diaOption);
            }
            DiaOption diaOption2 = new DiaOption("CaravanMeeting_Attack".Translate());

            diaOption2.action = delegate
            {
                LongEventHandler.QueueLongEvent(delegate
                {
                    Pawn t2 = caravan.PawnsListForReading[0];
                    faction.TrySetRelationKind(Faction.OfPlayer, FactionRelationKind.Hostile, canSendLetter: true, "GoodwillChangedReason_AttackedCaravan".Translate(), t2);
                    Map map = CaravanIncidentUtility.GetOrGenerateMapForIncident(caravan, new IntVec3(100, 1, 100), WorldObjectDefOf.AttackedNonPlayerCaravan);
                    map.Parent.SetFaction(faction);
                    IntVec3 playerSpot = default(IntVec3);
                    IntVec3 enemySpot  = default(IntVec3);
                    MultipleCaravansCellFinder.FindStartingCellsFor2Groups(map, out playerSpot, out enemySpot);
                    CaravanEnterMapUtility.Enter(caravan, map, (Pawn p) => CellFinder.RandomClosewalkCellNear(playerSpot, map, 12), CaravanDropInventoryMode.DoNotDrop, draftColonists: true);
                    List <Pawn> list2 = metCaravan.PawnsListForReading.ToList();
                    CaravanEnterMapUtility.Enter(metCaravan, map, (Pawn p) => CellFinder.RandomClosewalkCellNear(enemySpot, map, 12));
                    LordMaker.MakeNewLord(faction, new LordJob_DefendAttackedTraderCaravan(list2[0].Position), map, list2);
                    Find.TickManager.Notify_GeneratedPotentiallyHostileMap();
                    CameraJumper.TryJumpAndSelect(t2);
                    PawnRelationUtility.Notify_PawnsSeenByPlayer_Letter_Send(list2, "LetterRelatedPawnsGroupGeneric".Translate(Faction.OfPlayer.def.pawnsPlural), LetterDefOf.NeutralEvent, informEvenIfSeenBefore: true);
                }, "GeneratingMapForNewEncounter", doAsynchronously: false, null);
            };
            diaOption2.resolveTree = true;
            diaNode.options.Add(diaOption2);
            DiaOption diaOption3 = new DiaOption("CaravanMeeting_MoveOn".Translate());

            diaOption3.action = delegate
            {
                RemoveAllPawnsAndPassToWorld(metCaravan);
            };
            diaOption3.resolveTree = true;
            diaNode.options.Add(diaOption3);
            string title = "CaravanMeetingTitle".Translate(caravan.Label);

            Find.WindowStack.Add(new Dialog_NodeTreeWithFactionInfo(diaNode, faction, delayInteractivity: true, radioMode: false, title));
            Find.Archive.Add(new ArchivedDialog(diaNode.text, title, faction));
            return(true);
        }