Beispiel #1
0
        protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
        {
            base.OnLoad(sender, eventArgs);

            Menu.AddItem(new MenuItem("Range", "Enemy Search Range").SetValue(new Slider(625, 0, 800)));

            Menu.AddItem(new MenuItem("Mana", "Min Mana %").SetValue(new Slider(5, 0, 100)));

            count = new PassiveCount();
        }
Beispiel #2
0
        protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
        {
            base.OnLoad(sender, eventArgs);

            Menu.AddItem(new MenuItem("Tear", "Stack Tear").SetValue(true));

            Menu.AddItem(new MenuItem("Fountain", "Stack In Fountain").SetValue(true));

            Menu.AddItem(new MenuItem("Passive", "Stack Passive To: ").SetValue(new Slider(4, 1, 4)));

            Menu.AddItem(new MenuItem("Mana", "Min Mana").SetValue(new Slider(50, 0, 100)));
            
            count = new PassiveCount();
        }
Beispiel #3
0
 protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs)
 {
     base.OnLoad(sender, eventArgs);
     count = new PassiveCount();
 }