public override void Deserialize(BigEndianReader reader)
 {
     int serversCount = reader.ReadUShort();
     int serversIndex;
     m_servers = new System.Collections.Generic.List<ushort>();
     for (serversIndex = 0; (serversIndex < serversCount); serversIndex = (serversIndex + 1))
     {
         m_servers.Add(reader.ReadVarUShort());
     }
 }
Beispiel #2
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 public override void Deserialize(BigEndianReader reader)
 {
     m_salt = reader.ReadUTF();
     int keyCount = reader.ReadUShort();
     int keyIndex;
     m_key = new System.Collections.Generic.List<byte>();
     for (keyIndex = 0; (keyIndex < keyCount); keyIndex = (keyIndex + 1))
     {
         m_key.Add(reader.ReadByte());
     }
 }
Beispiel #3
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 public override void Deserialize(BigEndianReader reader)
 {
     int serversCount = reader.ReadUShort();
     int serversIndex;
     m_servers = new System.Collections.Generic.List<GameServerInformations>();
     for (serversIndex = 0; (serversIndex < serversCount); serversIndex = (serversIndex + 1))
     {
         GameServerInformations objectToAdd = new GameServerInformations();
         objectToAdd.Deserialize(reader);
         m_servers.Add(objectToAdd);
     }
     m_alreadyConnectedToServerId = reader.ReadVarUhShort();
     m_canCreateNewCharacter = reader.ReadBoolean();
 }
 public override void Deserialize(BigEndianReader reader)
 {
     m_serverId = reader.ReadVarUShort();
     m_address = reader.ReadUTF();
     m_port = reader.ReadUShort();
     m_canCreateNewCharacter = reader.ReadBoolean();
     int ticketCount = reader.ReadUShort();
     int ticketIndex;
     m_ticket = new System.Collections.Generic.List<byte>();
     for (ticketIndex = 0; (ticketIndex < ticketCount); ticketIndex = (ticketIndex + 1))
     {
         m_ticket.Add(reader.ReadByte());
     }
 }
Beispiel #5
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 public override void Deserialize(BigEndianReader reader)
 {
     byte flag = reader.ReadByte();
     m_autoconnect = BooleanByteWrapper.GetFlag(flag, 0);
     m_useCertificate = BooleanByteWrapper.GetFlag(flag, 1);
     m_useLoginToken = BooleanByteWrapper.GetFlag(flag, 2);
     m_version = new VersionExtended();
     m_version.Deserialize(reader);
     m_lang = reader.ReadUTF();
     int credentialsCount = reader.ReadUShort();
     int credentialsIndex;
     m_credentials = new System.Collections.Generic.List<byte>();
     for (credentialsIndex = 0; (credentialsIndex < credentialsCount); credentialsIndex = (credentialsIndex + 1))
     {
         m_credentials.Add(reader.ReadByte());
     }
     m_serverId = reader.ReadShort();
     m_sessionOptionalSalt = reader.ReadVarLong();
     int failedAttemptsCount = reader.ReadUShort();
     int failedAttemptsIndex;
     m_failedAttempts = new System.Collections.Generic.List<ushort>();
     for (failedAttemptsIndex = 0; (failedAttemptsIndex < failedAttemptsCount); failedAttemptsIndex = (failedAttemptsIndex + 1))
     {
         m_failedAttempts.Add(reader.ReadVarUhShort());
     }
 }