Beispiel #1
0
 public Gothitelle(double health, string status)
 {
     name = "Gothitelle";
     type1 = new Psychic();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Beispiel #2
0
 public Latios(double health, string status)
 {
     name = "Latios";
     type1 = new Psychic();
     type2 = new Dragon();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Beispiel #3
0
 public Medicham(double health, string status)
 {
     name = "Medicham";
     type1 = new Psychic();
     type2 = new Fighting();
     
     estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status);
 }
Beispiel #4
0
 public Alakazam(double health, string status)
 {
     name = "Alakazam";
     type1 = new Psychic();
     
     estimatedSpeed = 372;
     estimatedHealth = 251;
     estimatedAttack = 122;
     estimatedDefense = 127;
     estimatedSpAttk = 369;
     estimatedSpDef = 226;
     move1 = new PsychicA();
     move2 = new ShadowBall();
     move3 = new FocusBlast();
     move4 = new DazzlingGleam();
     Initialize(name, health, status);
     item = "Life Orb";
 }